<ResourceManifest>
  
  <Resources id="Loading">    
    <SetDefaults path="data/images" idprefix="FONT_"/>
    <Font  id="GENERAL" path="font/menu.txt"/>
    <Font  id="GENERAL_BLACK"	path="font/black_text.txt"/>
    <Font  id="STAGE" path="font/stage.txt"/>
    <Font  id="TUTORIAL" path="font/font_map2.txt"/>
    <Font  id="TEXT" path="font/text.txt"/>
    <Font  id="SMALL" path="font/small.txt"/>
  </Resources>
  <Resources id="Game"> 
    <SetDefaults path="data/sound" idprefix="SOUND_"/>
	<Sound  id="BTN_CLK" path="btn_clk"/>
	<Sound  id="CHPOK" path="chpok1"/>
	<Sound  id="DEFEAT" path="defeat"/>
	<Sound  id="FIND" path="find"/>
	<Sound  id="LEVELUP" path="levelcomplete"/>
	<Sound  id="MISS" path="miss_one"/>
	<Sound  id="TIMEUP" path="timeup"/>
	<Sound  id="TIP_FULL" path="tip_full"/>
	<Sound  id="TIP_USE" path="tip_use"/>
	<Sound  id="CARD_FLIP" path="card_flip"/>
	<Sound  id="COLLECTED" path="collected_obect"/>
	<Sound  id="CLOCK" path="clock_tic"/>
	<Sound  id="ELECTRIC_RAZR" path="electric_razr"/>
	<Sound  id="ENERGY_UP" path="energy_up"/>
	<Sound  id="SPRING" path="prig_skok"/>
	<Sound  id="GOOD_OBJECT" path="good_object"/>
	<Sound  id="OUT_SCREEN" path="out_screen"/>
	<Sound  id="CHELK_SEIF" path="chelk_seif"/>
	<Sound  id="RUCHKA_SEIF" path="ruchka_seif"/>
	<Sound  id="AKVA_HOR" path="akva_hor"/>
	<Sound  id="AKVA_VERT" path="akva_vert"/>
	<Sound  id="AKVA_CHUPA" path="akva_chupa"/>
	<Sound  id="AKVA_BURBULATOR" path="burbulator"/>
	<Sound  id="DUSK" path="dusk_caput"/>
	<Sound  id="QUEST_UNI" path="quest_uni"/>
	<Sound  id="QUEST_LOOSE" path="quest_loose"/>
	<Sound  id="QUEST_VASA_CAPUT" path="quest_vasa_caput"/>
	<Sound  id="QUEST_DOOR" path="scrip"/>
	<Sound  id="QUES_VENTIL" path="ventil"/>
	<Sound  id="QUEST_WOOD_WHEEL" path="wood_wheel_rot"/>
	<Sound  id="QUEST_GAZPLITA" path="gorenje"/>
	<Sound  id="EXPLOSION" path="explosion"/>
	<Sound  id="QUEST_KETTLER" path="shwepps"/>
	<Sound  id="QUEST_BURBULAT" path="burbulator_water"/>
	<Sound  id="QUEST_VENTILATOR" path="ventilator"/>
	<Sound  id="WHEIGHT" path="wheight"/>
	<Sound  id="KONVEER" path="konveer"/>
	<Sound  id="QUEST_STONE" path="stone_move"/>
	<Sound  id="QUEST_CANNON" path="shot_cannon"/>
	<Sound  id="FONTAIN" path="fontain"/>
	<Sound  id="QUEST_PLITA" path="plita_move"/>
	<Sound  id="KAMIN" path="kamin"/>
	<Sound  id="WATERFALL" path="waterfall"/>
	<Sound  id="NATURE"	path="ambient_nature"/>
	<Sound  id="FISH"	path="fish"/>
	<Sound  id="ROCKET_TRESK"	path="rotator"/>
	<Sound  id="APPLAUSE"	path="applause"/>
  </Resources>	
</ResourceManifest>

