Device name = 
Device description = 

DevCaps = D3DDEVCAPS_CANBLTSYSTONONLOCAL |D3DDEVCAPS_CANRENDERAFTERFLIP |D3DDEVCAPS_DRAWPRIMTLVERTEX |D3DDEVCAPS_EXECUTESYSTEMMEMORY |D3DDEVCAPS_EXECUTEVIDEOMEMORY |D3DDEVCAPS_FLOATTLVERTEX |D3DDEVCAPS_HWRASTERIZATION |D3DDEVCAPS_HWTRANSFORMANDLIGHT |D3DDEVCAPS_TEXTURENONLOCALVIDMEM |D3DDEVCAPS_TEXTUREVIDEOMEMORY |D3DDEVCAPS_TLVERTEXSYSTEMMEMORY |D3DDEVCAPS_TLVERTEXVIDEOMEMORY |
LineCaps = 
	MiscCaps = D3DPMISCCAPS_CULLCCW |D3DPMISCCAPS_CULLCW |D3DPMISCCAPS_CULLNONE |D3DPMISCCAPS_MASKZ |
	RasterCaps = D3DPRASTERCAPS_ANISOTROPY |D3DPRASTERCAPS_ANTIALIASEDGES |D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT |D3DPRASTERCAPS_DITHER |D3DPRASTERCAPS_FOGRANGE |D3DPRASTERCAPS_FOGTABLE |D3DPRASTERCAPS_FOGVERTEX |D3DPRASTERCAPS_MIPMAPLODBIAS |D3DPRASTERCAPS_SUBPIXEL |D3DPRASTERCAPS_ZBIAS |D3DPRASTERCAPS_ZTEST |
	ZCmpCaps = D3DPCMPCAPS_ALWAYS |D3DPCMPCAPS_EQUAL |D3DPCMPCAPS_GREATER |D3DPCMPCAPS_GREATEREQUAL |D3DPCMPCAPS_LESS |D3DPCMPCAPS_LESSEQUAL |D3DPCMPCAPS_NEVER |D3DPCMPCAPS_NOTEQUAL |
	SrcBlendCaps = D3DPBLENDCAPS_BOTHINVSRCALPHA |D3DPBLENDCAPS_BOTHSRCALPHA |D3DPBLENDCAPS_DESTALPHA |D3DPBLENDCAPS_DESTCOLOR |D3DPBLENDCAPS_INVDESTALPHA |D3DPBLENDCAPS_INVDESTCOLOR |D3DPBLENDCAPS_INVSRCALPHA |D3DPBLENDCAPS_INVSRCCOLOR |D3DPBLENDCAPS_ONE |D3DPBLENDCAPS_SRCALPHA |D3DPBLENDCAPS_SRCALPHASAT |D3DPBLENDCAPS_SRCCOLOR |D3DPBLENDCAPS_ZERO |
	DestBlendCaps = D3DPBLENDCAPS_BOTHINVSRCALPHA |D3DPBLENDCAPS_BOTHSRCALPHA |D3DPBLENDCAPS_DESTALPHA |D3DPBLENDCAPS_DESTCOLOR |D3DPBLENDCAPS_INVDESTALPHA |D3DPBLENDCAPS_INVDESTCOLOR |D3DPBLENDCAPS_INVSRCALPHA |D3DPBLENDCAPS_INVSRCCOLOR |D3DPBLENDCAPS_ONE |D3DPBLENDCAPS_SRCALPHA |D3DPBLENDCAPS_SRCALPHASAT |D3DPBLENDCAPS_SRCCOLOR |D3DPBLENDCAPS_ZERO |
	AlphaCmpCaps = D3DPCMPCAPS_ALWAYS |D3DPCMPCAPS_EQUAL |D3DPCMPCAPS_GREATER |D3DPCMPCAPS_GREATEREQUAL |D3DPCMPCAPS_LESS |D3DPCMPCAPS_LESSEQUAL |D3DPCMPCAPS_NEVER |D3DPCMPCAPS_NOTEQUAL |
	ShadeCaps = D3DPSHADECAPS_ALPHAFLATBLEND |D3DPSHADECAPS_ALPHAGOURAUDBLEND |D3DPSHADECAPS_COLORFLATMONO |D3DPSHADECAPS_COLORFLATRGB |D3DPSHADECAPS_COLORGOURAUDMONO |D3DPSHADECAPS_COLORGOURAUDRGB |D3DPSHADECAPS_FOGFLAT |D3DPSHADECAPS_FOGGOURAUD |D3DPSHADECAPS_SPECULARFLATRGB |D3DPSHADECAPS_SPECULARGOURAUDRGB |
	TextureCaps = D3DPTEXTURECAPS_ALPHA |D3DPTEXTURECAPS_PERSPECTIVE |D3DPTEXTURECAPS_TRANSPARENCY |
	TextureFilterCaps = D3DPTFILTERCAPS_LINEAR |D3DPTFILTERCAPS_LINEARMIPLINEAR |D3DPTFILTERCAPS_LINEARMIPNEAREST |D3DPTFILTERCAPS_MIPLINEAR |D3DPTFILTERCAPS_MIPNEAREST |D3DPTFILTERCAPS_NEAREST |
	TextureBlendCaps = D3DPTBLENDCAPS_ADD |D3DPTBLENDCAPS_COPY |D3DPTBLENDCAPS_DECAL |D3DPTBLENDCAPS_DECALALPHA |D3DPTBLENDCAPS_MODULATE |D3DPTBLENDCAPS_MODULATEALPHA |
	TextureAddressCaps = D3DPTADDRESSCAPS_BORDER |D3DPTADDRESSCAPS_CLAMP |D3DPTADDRESSCAPS_INDEPENDENTUV |D3DPTADDRESSCAPS_MIRROR |D3DPTADDRESSCAPS_WRAP |
	StippleWidth  = 0
	StippleHeight = 0
TriCaps = 
	MiscCaps = D3DPMISCCAPS_CULLCCW |D3DPMISCCAPS_CULLCW |D3DPMISCCAPS_CULLNONE |D3DPMISCCAPS_MASKZ |
	RasterCaps = D3DPRASTERCAPS_ANISOTROPY |D3DPRASTERCAPS_ANTIALIASEDGES |D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT |D3DPRASTERCAPS_DITHER |D3DPRASTERCAPS_FOGRANGE |D3DPRASTERCAPS_FOGTABLE |D3DPRASTERCAPS_FOGVERTEX |D3DPRASTERCAPS_MIPMAPLODBIAS |D3DPRASTERCAPS_SUBPIXEL |D3DPRASTERCAPS_ZBIAS |D3DPRASTERCAPS_ZTEST |
	ZCmpCaps = D3DPCMPCAPS_ALWAYS |D3DPCMPCAPS_EQUAL |D3DPCMPCAPS_GREATER |D3DPCMPCAPS_GREATEREQUAL |D3DPCMPCAPS_LESS |D3DPCMPCAPS_LESSEQUAL |D3DPCMPCAPS_NEVER |D3DPCMPCAPS_NOTEQUAL |
	SrcBlendCaps = D3DPBLENDCAPS_BOTHINVSRCALPHA |D3DPBLENDCAPS_BOTHSRCALPHA |D3DPBLENDCAPS_DESTALPHA |D3DPBLENDCAPS_DESTCOLOR |D3DPBLENDCAPS_INVDESTALPHA |D3DPBLENDCAPS_INVDESTCOLOR |D3DPBLENDCAPS_INVSRCALPHA |D3DPBLENDCAPS_INVSRCCOLOR |D3DPBLENDCAPS_ONE |D3DPBLENDCAPS_SRCALPHA |D3DPBLENDCAPS_SRCALPHASAT |D3DPBLENDCAPS_SRCCOLOR |D3DPBLENDCAPS_ZERO |
	DestBlendCaps = D3DPBLENDCAPS_BOTHINVSRCALPHA |D3DPBLENDCAPS_BOTHSRCALPHA |D3DPBLENDCAPS_DESTALPHA |D3DPBLENDCAPS_DESTCOLOR |D3DPBLENDCAPS_INVDESTALPHA |D3DPBLENDCAPS_INVDESTCOLOR |D3DPBLENDCAPS_INVSRCALPHA |D3DPBLENDCAPS_INVSRCCOLOR |D3DPBLENDCAPS_ONE |D3DPBLENDCAPS_SRCALPHA |D3DPBLENDCAPS_SRCALPHASAT |D3DPBLENDCAPS_SRCCOLOR |D3DPBLENDCAPS_ZERO |
	AlphaCmpCaps = D3DPCMPCAPS_ALWAYS |D3DPCMPCAPS_EQUAL |D3DPCMPCAPS_GREATER |D3DPCMPCAPS_GREATEREQUAL |D3DPCMPCAPS_LESS |D3DPCMPCAPS_LESSEQUAL |D3DPCMPCAPS_NEVER |D3DPCMPCAPS_NOTEQUAL |
	ShadeCaps = D3DPSHADECAPS_ALPHAFLATBLEND |D3DPSHADECAPS_ALPHAGOURAUDBLEND |D3DPSHADECAPS_COLORFLATMONO |D3DPSHADECAPS_COLORFLATRGB |D3DPSHADECAPS_COLORGOURAUDMONO |D3DPSHADECAPS_COLORGOURAUDRGB |D3DPSHADECAPS_FOGFLAT |D3DPSHADECAPS_FOGGOURAUD |D3DPSHADECAPS_SPECULARFLATRGB |D3DPSHADECAPS_SPECULARGOURAUDRGB |
	TextureCaps = D3DPTEXTURECAPS_ALPHA |D3DPTEXTURECAPS_PERSPECTIVE |D3DPTEXTURECAPS_TRANSPARENCY |
	TextureFilterCaps = D3DPTFILTERCAPS_LINEAR |D3DPTFILTERCAPS_LINEARMIPLINEAR |D3DPTFILTERCAPS_LINEARMIPNEAREST |D3DPTFILTERCAPS_MIPLINEAR |D3DPTFILTERCAPS_MIPNEAREST |D3DPTFILTERCAPS_NEAREST |
	TextureBlendCaps = D3DPTBLENDCAPS_ADD |D3DPTBLENDCAPS_COPY |D3DPTBLENDCAPS_DECAL |D3DPTBLENDCAPS_DECALALPHA |D3DPTBLENDCAPS_MODULATE |D3DPTBLENDCAPS_MODULATEALPHA |
	TextureAddressCaps = D3DPTADDRESSCAPS_BORDER |D3DPTADDRESSCAPS_CLAMP |D3DPTADDRESSCAPS_INDEPENDENTUV |D3DPTADDRESSCAPS_MIRROR |D3DPTADDRESSCAPS_WRAP |
	StippleWidth  = 0
	StippleHeight = 0
DeviceRenderBitDepth =DDBD_8 | DDBD_16 | DDBD_32 | 
DeviceZBufferBitDepth =DDBD_16 | DDBD_24 | 
MinTextureWidth =1
MinTextureHeight =1
MaxTextureWidth =8192
MaxTextureHeight =8192
MaxTextureRepeat  =8192
MaxTextureAspectRatio =8192
MaxAnisotropy =16
GuardBandLeft =-100000000.000000
GuardBandTop =-100000000.000000
GuardBandRight =100000000.000000
GuardBandBottom =100000000.000000
ExtentsAdjust =0.000000
StencilCaps =D3DSTENCILCAPS_DECR | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_INVERT | D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_REPLACE | D3DSTENCILCAPS_ZERO | 
FVFCaps =D3DFVFCAPS_DONOTSTRIPELEMENTS | D3DFVFCAPS_TEXCOORDCOUNTMASK | 
TextureOpCaps =D3DTEXOPCAPS_ADD | D3DTEXOPCAPS_ADDSIGNED | D3DTEXOPCAPS_ADDSIGNED2X | D3DTEXOPCAPS_ADDSMOOTH | D3DTEXOPCAPS_BLENDCURRENTALPHA | D3DTEXOPCAPS_BLENDDIFFUSEALPHA | D3DTEXOPCAPS_BLENDFACTORALPHA | D3DTEXOPCAPS_BLENDTEXTUREALPHA | D3DTEXOPCAPS_BLENDTEXTUREALPHAPM | D3DTEXOPCAPS_BUMPENVMAP | D3DTEXOPCAPS_BUMPENVMAPLUMINANCE | D3DTEXOPCAPS_DISABLE | D3DTEXOPCAPS_DOTPRODUCT3 | D3DTEXOPCAPS_MODULATE | D3DTEXOPCAPS_MODULATE2X | D3DTEXOPCAPS_MODULATE4X | D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA | D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA | D3DTEXOPCAPS_SELECTARG1 | D3DTEXOPCAPS_SELECTARG2 | D3DTEXOPCAPS_SUBTRACT | 
MaxTextureBlendStages =8
MaxSimultaneousTextures =8
MaxActiveLights =8
MaxVertexW =10000000000.000000
GUID =IID_IDirect3DTnLHalDevice
MaxUserClipPlanes =8
MaxVertexBlendMatrices =4
VertexProcessingCaps =D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_VERTEXFOG | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | 
