LocomotionSets = {"AeroEarsScoutGunRun", "AeroEarsScoutIdle", "AeroEarsFire1", "AeroEarsScoutShoot", "AeroEarsJetpackLift", "AeroEarsJetpackIdle", "AeroEarsJetpackStrafeLeft", "AeroEarsJetpackDecend", "AeroEarsJetpackDecendIdle", "AeroEarsJetpackLand", "AeroEarsJetpackStrafeRight", "AeroEarsJetpackBackLift", "AeroEarsJetpackBackIdle", "AeroEarsPlanetJumpBuildUp", "AeroEarsPlanetJumpLift", "AeroEarsPlanetJumpIdle", "AeroEarsCrystalDrillBuildUp1", "AeroEarsCrystalDrillPush1", "AeroEarsCrystalDrillIdle1", "AeroEarsDrillLungeRevUp", "AeroEarsDrillLungeLunge", "AeroEarsDrillLungeIdle", "AeroEarsDrillLungeLand", "AeroEarsScoutSpawn", "AeroEarsCrystalDrillComplete"}

AeroEarsScoutGunRun = {
	LocomotionSubSets = { "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "RunBack", "Spawn", "PlanetJump"},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	}
}

AeroEarsScoutIdle = {
	LocomotionSubSets = { "Run", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "RunBack", "Spawn", "PlanetJump"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {"AeroEarsScoutShoot"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackLift = {
	LocomotionSubSets = { "Shoot", "DrillLunge", "JetpackFall", "JetpackLand", "Spawn", "Next"},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Next = 	{
		ChangeToAnimation = {"AeroEarsJetpackIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackIdle = {
	LocomotionSubSets = { "Shoot", "DrillLunge", "JetpackFall", "JetpackLand", "Spawn"},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackDecend = {
	LocomotionSubSets = { "Shoot", "DrillLunge", "JetpackLift", "JetpackLand", "Spawn", "Next", "Shoot", "DrillCrystal", "JetpackFall", "StrafeLeft", "StrafeRight", "RunBack", "PlanetJump"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Next = 	{
		ChangeToAnimation = {"AeroEarsJetpackDecendIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackDecendIdle = {
	LocomotionSubSets = { "Run", "Shoot", "DrillLunge", "JetpackLift", "JetpackLand", "Spawn", "DrillCrystal", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "RunBack", "PlanetJump"},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackLand = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "StrafeLeft", "StrafeRight", "RunBack", "Spawn"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackStrafeLeft = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeRight", "RunBack", "Spawn", "PlanetJump"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackStrafeRight= {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "RunBack", "Spawn", "PlanetJump"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackBackLift = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "Spawn", "PlanetJump", "Next"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Next = 	{
		ChangeToAnimation = {"AeroEarsJetpackBackIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsJetpackBackIdle = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "Spawn", "PlanetJump"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsFire1 = {
	LocomotionSubSets = {"Spawn"},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsScoutShoot = {
	LocomotionSubSets = { "Next", "Spawn"},
	Next = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsPlanetJumpBuildUp = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsPlanetJumpLift = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsPlanetJumpIdle = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "RunBack", "Spawn"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsCrystalDrillBuildUp1 = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsCrystalDrillPush1"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 0.5,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsCrystalDrillPush1 = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsCrystalDrillIdle1"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 0.5,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsCrystalDrillIdle1 = {
	LocomotionSubSets = {"Idle", "Spawn"},
	Idle = 	{
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsDrillLungeRevUp = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsDrillLungeLunge"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1.5,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsDrillLungeLunge = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsDrillLungeIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsDrillLungeIdle = {
	LocomotionSubSets = {"Run", "Idle", "JetpackFall", "JetpackLand", "Spawn", "Next"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsDrillLungeLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Next = 	{
		ChangeToAnimation = {"AeroEarsDrillLungeLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsDrillLungeLand = {
	LocomotionSubSets = {"Run", "Idle", "JetpackFall", "JetpackLand", "Spawn"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsScoutSpawn = {
	LocomotionSubSets = { "Run", "Idle", "Shoot", "DrillCrystal", "DrillLunge", "JetpackLift", "JetpackFall", "JetpackLand", "StrafeLeft", "StrafeRight", "RunBack", "Spawn", "PlanetJump", "Next"},
	Run = {
		ChangeToAnimation = {"AeroEarsScoutGunRun"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Idle = {
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Shoot = {
		ChangeToAnimation = {""},
		TypeOfInterperter = "4",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {"AeroEarsFire1"},
		BlendStat = 0
	},
	DrillCrystal = {
		ChangeToAnimation = {"AeroEarsCrystalDrillComplete"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 2,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	DrillLunge = {
		ChangeToAnimation = {"AeroEarsDrillLungeRevUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLift = {
		ChangeToAnimation = {"AeroEarsJetpackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackFall = {
		ChangeToAnimation = {"AeroEarsJetpackDecend"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	JetpackLand = {
		ChangeToAnimation = {"AeroEarsJetpackLand"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeLeft = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeLeft"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	StrafeRight = {
		ChangeToAnimation = {"AeroEarsJetpackStrafeRight"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
	RunBack = {
		ChangeToAnimation = {"AeroEarsJetpackBackLift"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	PlanetJump = 	{
		ChangeToAnimation = {"AeroEarsPlanetJumpBuildUp"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Next"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Next = 	{
		ChangeToAnimation = {"AeroEarsScoutIdle"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 1,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {""},
		BlendAnimation = {""},
		BlendStat = 0
	},
}

AeroEarsCrystalDrillComplete = {
	LocomotionSubSets = {"Next", "Spawn"},
	Next = 	{
		ChangeToAnimation = {"AeroEarsCrystalDrillIdle1"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 0.5,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
	Spawn = {
		ChangeToAnimation = {"AeroEarsScoutSpawn"},
		TypeOfInterperter = "1",
		IsPause = 0,
		DoesLoop = 0,
		IsReversed = 0,
		AnimationSpeed = 1,
		NextAnimation = {"Idle"},
		BlendAnimation = {""},
		BlendStat = 0
	},
}