<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<CombatScreen>

	<Resources>

		<Chain name="Static1">
			<Index>1</Index>
			<Series>Idle</Series>
			<StartFrame>1</StartFrame>
			<EndFrame>1</EndFrame>
		</Chain>
		<Chain name="Static2">
			<Index>2</Index>
			<Series>Idle</Series>
			<StartFrame>1</StartFrame>
			<EndFrame>1</EndFrame>
		</Chain>

		<Chain name="Lider1">
			<Index>1</Index>
			<Series>Idle</Series>
		</Chain>
		<Chain name="Lider2">
			<Index>2</Index>
			<Series>Idle</Series>
		</Chain>

		<Chain name="Idle1">
			<Index>1</Index>
			<Series>Idle</Series>
		</Chain>
		<Chain name="Idle2">
			<Index>2</Index>
			<Series>Idle</Series>
		</Chain>

		<Chain name="Move1">
			<Index>1</Index>
			<Series>Charge</Series>
		</Chain>
		<Chain name="Move2">
			<Index>2</Index>
			<Series>Charge</Series>
		</Chain>

		<Chain name="Combat1">
			<Index>1</Index>
			<Series>Attack</Series>
		</Chain>
		<Chain name="Combat2">
			<Index>2</Index>
			<Series>Attack</Series>
		</Chain>

		<Chain name="Damage1">
			<Index>1</Index>
			<Series>Damage</Series>
		</Chain>
		<Chain name="Damage2">
			<Index>2</Index>
			<Series>Damage</Series>
		</Chain>

		<Chain name="Fly1">
			<Index>1</Index>
			<Series>Win</Series>
			<StartFrame>1</StartFrame>
			<EndFrame>1</EndFrame>
		</Chain>
		<Chain name="Fly2">
			<Index>2</Index>
			<Series>Win</Series>
			<StartFrame>1</StartFrame>
			<EndFrame>1</EndFrame>
		</Chain>

		<Chain name="Victory1">
			<Index>1</Index>
			<Series>Win</Series>
		</Chain>
		<Chain name="Victory2">
			<Index>2</Index>
			<Series>Win</Series>
		</Chain>

		<Chain name="Win1">
			<Index>1</Index>
			<Series>Win</Series>
		</Chain>
		<Chain name="Win2">
			<Index>2</Index>
			<Series>Win</Series>
		</Chain>

		<Chain name="Retreat1">
			<Index>1</Index>
			<Series>Retreat</Series>
		</Chain>
		<Chain name="Retreat2">
			<Index>2</Index>
			<Series>Retreat</Series>
		</Chain>

	</Resources>


	<Animations>

		<Animation name="StartMove">

			<Attack>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>

		<Animation name="Combat">

			<Attack>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="Fly1">
			<Attack>
				<Active>
					<Resource>Fly1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>FlyCoord</End>
					<Middle>FlyZenith</Middle>
					<Effect>Rotate1</Effect>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Victory1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="Fly2">
			<Attack>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Fly2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>FlyCoord</End>
					<Middle>FlyZenith</Middle>
					<Effect>Rotate1</Effect>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Victory2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="Fly3">
			<Attack>
				<Active>
					<Resource>Victory1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Fly1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>FlyCoord</End>
					<Middle>FlyZenith</Middle>
					<Effect>Rotate1</Effect>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="Fly4">
			<Attack>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Victory2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Win1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Fly2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>FlyCoord</End>
					<Middle>FlyZenith</Middle>
					<Effect>Rotate1</Effect>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>



		<Animation name="NextUnit1">
			<Attack>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Victory1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="NextUnit2">
			<Attack>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Victory2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="NextUnit3">
			<Attack>
				<Active>
					<Resource>Victory1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Combat2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>


		<Animation name="NextUnit4">
			<Attack>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Victory2</Resource>
					<State>Warrior2</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Attack>

			<Protect>
				<Active>
					<Resource>Combat1</Resource>
					<State>Warrior1</State>
					<Position>BattleCoord</Position>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>FirstCoord</Start>
					<End>BattleCoord</End>
					<Speed>10</Speed>
				</Active>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support1</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support2</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static1</Resource>
					<State>Support3</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Static2</Resource>
					<State>Support4</State>
					<Position>Coord</Position>
				</Passive>
				<Passive>
					<Resource>Lider1</Resource>
					<State>Support5</State>
					<Position>Coord</Position>
				</Passive>
			</Protect>

		</Animation>



		<Animation name="Capture">
			<Attack>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>CaptureCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>CaptureCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support1</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Support2</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support3</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Support4</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support5</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
			</Attack>

			<Protect>
				<Active>
					<Resource>Retreat1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>EscapeCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Retreat2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>EscapeCoord</End>
					<Speed>10</Speed>
				</Active>
			</Protect>

		</Animation>


		<Animation name="Escape">

			<Attack>
				<Active>
					<Resource>Retreat1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>EscapeCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Retreat2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>EscapeCoord</End>
					<Speed>10</Speed>
				</Active>
			</Attack>

			<Protect>
				<Active>
					<Resource>Move1</Resource>
					<State>Warrior1</State>
					<Start>BattleCoord</Start>
					<End>CaptureCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Warrior2</State>
					<Start>BattleCoord</Start>
					<End>CaptureCoord</End>
					<Speed>10</Speed>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support1</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Support2</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support3</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move2</Resource>
					<State>Support4</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
				<Active>
					<Resource>Move1</Resource>
					<State>Support5</State>
					<Start>Coord</Start>
					<End>CaptureCoord</End>
				</Active>
			</Protect>

		</Animation>




		<Controller name="Controller1">
			<Stage time="700">StartMove</Stage>
			<Rep num="repNum">
				<Stage time="1000">Combat</Stage>
				<Selector condition="random">
					<Variant>
						<Stage time="350">Fly1</Stage>
						<Stage time="600">NextUnit1</Stage>
					</Variant>
					<Variant>
						<Stage time="350">Fly2</Stage>
						<Stage time="600">NextUnit2</Stage>
					</Variant>
					<Variant>
						<Stage time="350">Fly3</Stage>
						<Stage time="600">NextUnit3</Stage>
					</Variant>
					<Variant>
						<Stage time="350">Fly4</Stage>
						<Stage time="600">NextUnit4</Stage>
					</Variant>
				</Selector>
			</Rep>
			<Stage time="1000">Combat</Stage>
			<Selector condition="victory">
				<Variant>
					<Stage time="1000" event="StartCombatVictory">Capture</Stage>
				</Variant>
				<Variant>
					<Stage time="1000" event="StartCombatRetreat">Escape</Stage>
				</Variant>
			</Selector>
		</Controller>

		<Controller name="Retreat">
			<Stage time="1000" event="StartCombatRetreat">Escape</Stage>
		</Controller>


		<Function name="RepNum">
			<Argument>CombatIterations</Argument>
			<Variant min="1" max="2">0</Variant>
			<Variant min="3" max="4">1</Variant>
			<Variant min="5" max="7">2</Variant>
			<Variant min="8" max="12">3</Variant>
			<Variant min="13" max="20">4</Variant>
			<Variant min="21" max="50">5</Variant>
			<Variant min="51" max="99">6</Variant>
			<Variant min="100">7</Variant>
		</Function>

	</Animations>

	<Scenes>

		<Scene>

			<Image>cafe</Image>

			<Attack>
				<Warrior1>
					<FirstCoord>-25.000 0.488</FirstCoord>
					<BattleCoord>-3.027 -1.953</BattleCoord>
					<FlyCoord>-30.0 -12.0</FlyCoord>
					<FlyZenith>-18.0 -18.0</FlyZenith>
					<EscapeCoord>-37.008 0.488</EscapeCoord>
					<NextCoord>-25.000 0.488</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>-25.000 6.543</FirstCoord>
					<BattleCoord>-3.027 6.543</BattleCoord>
					<FlyCoord>-30.0 -6.0</FlyCoord>
					<FlyZenith>-18.0 -12.0</FlyZenith>
					<EscapeCoord>-37.008 6.543</EscapeCoord>
					<NextCoord>-25.000 6.543</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>-21.0 -3.0</Coord>
					<CaptureCoord>32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>-25.0 0.0</Coord>
					<CaptureCoord>29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>-21.0 3.0</Coord>
					<CaptureCoord>32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>-25.0 6.0</Coord>
					<CaptureCoord>29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>-21.0 9.0</Coord>
					<CaptureCoord>32.008 6.0</CaptureCoord>
				</Support5>


			</Attack>

			<Protect>
				<Warrior1>
					<FirstCoord>25.000 0.488</FirstCoord>
					<BattleCoord>3.027 -1.953</BattleCoord>
					<FlyCoord>30.0 -12.0</FlyCoord>
					<FlyZenith>18.0 -18.0</FlyZenith>
					<EscapeCoord>37.008 0.488</EscapeCoord>
					<NextCoord>25.000 0.488</NextCoord>
					<CaptureCoord>-33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>25.000 6.543</FirstCoord>
					<BattleCoord>3.027 6.543</BattleCoord>
					<FlyCoord>30.0 -6.0</FlyCoord>
					<FlyZenith>18.0 -12.0</FlyZenith>
					<EscapeCoord>37.008 6.543</EscapeCoord>
					<NextCoord>25.000 6.543</NextCoord>
					<CaptureCoord>-33.008 6.543</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>21.0 -3.0</Coord>
					<CaptureCoord>-32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>25.0 0.0</Coord>
					<CaptureCoord>-29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>21.0 3.0</Coord>
					<CaptureCoord>-32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>25.0 6.0</Coord>
					<CaptureCoord>-29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>21.0 9.0</Coord>
					<CaptureCoord>-32.008 6.0</CaptureCoord>
				</Support5>
			</Protect>

		</Scene>

		<Scene>

			<Image>park</Image>

			<Attack>
				<Warrior1>
					<FirstCoord>-25.000 0.488</FirstCoord>
					<BattleCoord>-3.027 -1.953</BattleCoord>
					<FlyCoord>-30.0 -12.0</FlyCoord>
					<FlyZenith>-18.0 -18.0</FlyZenith>
					<EscapeCoord>-37.008 0.488</EscapeCoord>
					<NextCoord>-25.000 0.488</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>-25.000 6.543</FirstCoord>
					<BattleCoord>-3.027 6.543</BattleCoord>
					<FlyCoord>-30.0 -6.0</FlyCoord>
					<FlyZenith>-18.0 -12.0</FlyZenith>
					<EscapeCoord>-37.008 6.543</EscapeCoord>
					<NextCoord>-25.000 6.543</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>-21.0 -3.0</Coord>
					<CaptureCoord>32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>-25.0 0.0</Coord>
					<CaptureCoord>29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>-21.0 3.0</Coord>
					<CaptureCoord>32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>-25.0 6.0</Coord>
					<CaptureCoord>29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>-21.0 9.0</Coord>
					<CaptureCoord>32.008 6.0</CaptureCoord>
				</Support5>


			</Attack>

			<Protect>
				<Warrior1>
					<FirstCoord>25.000 0.488</FirstCoord>
					<BattleCoord>3.027 -1.953</BattleCoord>
					<FlyCoord>30.0 -12.0</FlyCoord>
					<FlyZenith>18.0 -18.0</FlyZenith>
					<EscapeCoord>37.008 0.488</EscapeCoord>
					<NextCoord>25.000 0.488</NextCoord>
					<CaptureCoord>-33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>25.000 6.543</FirstCoord>
					<BattleCoord>3.027 6.543</BattleCoord>
					<FlyCoord>30.0 -6.0</FlyCoord>
					<FlyZenith>18.0 -12.0</FlyZenith>
					<EscapeCoord>37.008 6.543</EscapeCoord>
					<NextCoord>25.000 6.543</NextCoord>
					<CaptureCoord>-33.008 6.543</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>21.0 -3.0</Coord>
					<CaptureCoord>-32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>25.0 0.0</Coord>
					<CaptureCoord>-29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>21.0 3.0</Coord>
					<CaptureCoord>-32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>25.0 6.0</Coord>
					<CaptureCoord>-29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>21.0 9.0</Coord>
					<CaptureCoord>-32.008 6.0</CaptureCoord>
				</Support5>
			</Protect>

		</Scene>

		<Scene>

			<Image>playgrnd</Image>

			<Attack>
				<Warrior1>
					<FirstCoord>-25.000 0.488</FirstCoord>
					<BattleCoord>-3.027 -1.953</BattleCoord>
					<FlyCoord>-30.0 -12.0</FlyCoord>
					<FlyZenith>-18.0 -18.0</FlyZenith>
					<EscapeCoord>-37.008 0.488</EscapeCoord>
					<NextCoord>-25.000 0.488</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>-25.000 6.543</FirstCoord>
					<BattleCoord>-3.027 6.543</BattleCoord>
					<FlyCoord>-30.0 -6.0</FlyCoord>
					<FlyZenith>-18.0 -12.0</FlyZenith>
					<EscapeCoord>-37.008 6.543</EscapeCoord>
					<NextCoord>-25.000 6.543</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>-21.0 -3.0</Coord>
					<CaptureCoord>32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>-25.0 0.0</Coord>
					<CaptureCoord>29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>-21.0 3.0</Coord>
					<CaptureCoord>32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>-25.0 6.0</Coord>
					<CaptureCoord>29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>-21.0 9.0</Coord>
					<CaptureCoord>32.008 6.0</CaptureCoord>
				</Support5>


			</Attack>

			<Protect>
				<Warrior1>
					<FirstCoord>25.000 0.488</FirstCoord>
					<BattleCoord>3.027 -1.953</BattleCoord>
					<FlyCoord>30.0 -12.0</FlyCoord>
					<FlyZenith>18.0 -18.0</FlyZenith>
					<EscapeCoord>37.008 0.488</EscapeCoord>
					<NextCoord>25.000 0.488</NextCoord>
					<CaptureCoord>-33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>25.000 6.543</FirstCoord>
					<BattleCoord>3.027 6.543</BattleCoord>
					<FlyCoord>30.0 -6.0</FlyCoord>
					<FlyZenith>18.0 -12.0</FlyZenith>
					<EscapeCoord>37.008 6.543</EscapeCoord>
					<NextCoord>25.000 6.543</NextCoord>
					<CaptureCoord>-33.008 6.543</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>21.0 -3.0</Coord>
					<CaptureCoord>-32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>25.0 0.0</Coord>
					<CaptureCoord>-29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>21.0 3.0</Coord>
					<CaptureCoord>-32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>25.0 6.0</Coord>
					<CaptureCoord>-29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>21.0 9.0</Coord>
					<CaptureCoord>-32.008 6.0</CaptureCoord>
				</Support5>
			</Protect>

		</Scene>

		<Scene>

			<Image>school</Image>

			<Attack>
				<Warrior1>
					<FirstCoord>-25.000 0.488</FirstCoord>
					<BattleCoord>-3.027 -1.953</BattleCoord>
					<FlyCoord>-30.0 -12.0</FlyCoord>
					<FlyZenith>-18.0 -18.0</FlyZenith>
					<EscapeCoord>-37.008 0.488</EscapeCoord>
					<NextCoord>-25.000 0.488</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>-25.000 6.543</FirstCoord>
					<BattleCoord>-3.027 6.543</BattleCoord>
					<FlyCoord>-30.0 -6.0</FlyCoord>
					<FlyZenith>-18.0 -12.0</FlyZenith>
					<EscapeCoord>-37.008 6.543</EscapeCoord>
					<NextCoord>-25.000 6.543</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>-21.0 -3.0</Coord>
					<CaptureCoord>32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>-25.0 0.0</Coord>
					<CaptureCoord>29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>-21.0 3.0</Coord>
					<CaptureCoord>32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>-25.0 6.0</Coord>
					<CaptureCoord>29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>-21.0 9.0</Coord>
					<CaptureCoord>32.008 6.0</CaptureCoord>
				</Support5>


			</Attack>

			<Protect>
				<Warrior1>
					<FirstCoord>25.000 0.488</FirstCoord>
					<BattleCoord>3.027 -1.953</BattleCoord>
					<FlyCoord>30.0 -12.0</FlyCoord>
					<FlyZenith>18.0 -18.0</FlyZenith>
					<EscapeCoord>37.008 0.488</EscapeCoord>
					<NextCoord>25.000 0.488</NextCoord>
					<CaptureCoord>-33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>25.000 6.543</FirstCoord>
					<BattleCoord>3.027 6.543</BattleCoord>
					<FlyCoord>30.0 -6.0</FlyCoord>
					<FlyZenith>18.0 -12.0</FlyZenith>
					<EscapeCoord>37.008 6.543</EscapeCoord>
					<NextCoord>25.000 6.543</NextCoord>
					<CaptureCoord>-33.008 6.543</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>21.0 -3.0</Coord>
					<CaptureCoord>-32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>25.0 0.0</Coord>
					<CaptureCoord>-29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>21.0 3.0</Coord>
					<CaptureCoord>-32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>25.0 6.0</Coord>
					<CaptureCoord>-29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>21.0 9.0</Coord>
					<CaptureCoord>-32.008 6.0</CaptureCoord>
				</Support5>
			</Protect>

		</Scene>

		<Scene>

			<Image>Soccer</Image>

			<Attack>
				<Warrior1>
					<FirstCoord>-25.000 0.488</FirstCoord>
					<BattleCoord>-3.027 -1.953</BattleCoord>
					<FlyCoord>-30.0 -12.0</FlyCoord>
					<FlyZenith>-18.0 -18.0</FlyZenith>
					<EscapeCoord>-37.008 0.488</EscapeCoord>
					<NextCoord>-25.000 0.488</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>-25.000 6.543</FirstCoord>
					<BattleCoord>-3.027 6.543</BattleCoord>
					<FlyCoord>-30.0 -6.0</FlyCoord>
					<FlyZenith>-18.0 -12.0</FlyZenith>
					<EscapeCoord>-37.008 6.543</EscapeCoord>
					<NextCoord>-25.000 6.543</NextCoord>
					<CaptureCoord>33.008 0.488</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>-21.0 -3.0</Coord>
					<CaptureCoord>32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>-25.0 0.0</Coord>
					<CaptureCoord>29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>-21.0 3.0</Coord>
					<CaptureCoord>32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>-25.0 6.0</Coord>
					<CaptureCoord>29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>-21.0 9.0</Coord>
					<CaptureCoord>32.008 6.0</CaptureCoord>
				</Support5>


			</Attack>

			<Protect>
				<Warrior1>
					<FirstCoord>25.000 0.488</FirstCoord>
					<BattleCoord>3.027 -1.953</BattleCoord>
					<FlyCoord>30.0 -12.0</FlyCoord>
					<FlyZenith>18.0 -18.0</FlyZenith>
					<EscapeCoord>37.008 0.488</EscapeCoord>
					<NextCoord>25.000 0.488</NextCoord>
					<CaptureCoord>-33.008 0.488</CaptureCoord>
				</Warrior1>

				<Warrior2>
					<FirstCoord>25.000 6.543</FirstCoord>
					<BattleCoord>3.027 6.543</BattleCoord>
					<FlyCoord>30.0 -6.0</FlyCoord>
					<FlyZenith>18.0 -12.0</FlyZenith>
					<EscapeCoord>37.008 6.543</EscapeCoord>
					<NextCoord>25.000 6.543</NextCoord>
					<CaptureCoord>-33.008 6.543</CaptureCoord>
				</Warrior2>

				<Support1>
					<Coord>21.0 -3.0</Coord>
					<CaptureCoord>-32.008 -6.0</CaptureCoord>
				</Support1>
				<Support2>
					<Coord>25.0 0.0</Coord>
					<CaptureCoord>-29.008 -3.0</CaptureCoord>
				</Support2>
				<Support3>
					<Coord>21.0 3.0</Coord>
					<CaptureCoord>-32.008 0.0</CaptureCoord>
				</Support3>
				<Support4>
					<Coord>25.0 6.0</Coord>
					<CaptureCoord>-29.008 3.0</CaptureCoord>
				</Support4>
				<Support5>
					<Coord>21.0 9.0</Coord>
					<CaptureCoord>-32.008 6.0</CaptureCoord>
				</Support5>
			</Protect>

		</Scene>

	</Scenes>

</CombatScreen>