<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
	<Vector id="INT_BALL_COLORS">
		<Integer>#e80000</Integer> 	<!-- red 	-->
		<Integer>#00e800</Integer>	<!-- green 	-->
		<Integer>#e8e800</Integer>	<!-- yellow -->
		<Integer>#0000e8</Integer>	<!-- blue 	-->
		<Integer>#e800e8</Integer>	<!-- purple -->
		<Integer>#00e8e8</Integer>	<!-- cyan 	-->
	</Vector>

	<Vector id="INT_BONUS_COLORS">
		<Integer>#ff0000</Integer>
		<Integer>#00ff00</Integer>
		<Integer>#ffff00</Integer>
		<Integer>#ffff00</Integer>
	</Vector>
	
	<!-- Costs of a continue for the first to the max times, per level -->
	<Vector id="INT_CONTINUE_COINS">
		<Integer>2</Integer>
		<Integer>4</Integer>
		<Integer>6</Integer>
		<Integer>8</Integer>
		<Integer>10</Integer>
	</Vector>

	<Vector id="HINT_MAX_SHOW_TIMES">
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
		<Integer>1</Integer>
	</Vector>

	<Vector id="AIM_CHALLENGE_SCORES">
		<Integer>100</Integer>
		<Integer>25</Integer>
		<Integer>10</Integer>
	</Vector>

	<Integer id="NUM_AIM_CHALLENGE_HITS" value="5" />

	<Integer id="HINT_MIN_INTERVAL" value="5" />

	<Boolean id="ENABLE_DEBUG_CHEATS" value="false" />
	<Boolean id="ENABLE_LOCALIZING_CHEATS" value="false" />
	<Boolean id="ENABLE_USER_CHEATS" value="true" />

	<Integer id="UNLOCK_STAGES_COUNT_PRACTICE" value="3" />
	<Integer id="UNLOCK_STAGES_COUNT_SALSA" value="6" />

	<Boolean id="DRAW_DEBUG_RECTS" value="false" />
	<Boolean id="SHOW_STATE_CHANGES" value="false" />

	<Boolean id="RESET_CONTINUE_COUNT_PER_LEVEL" value="true" />

	<Boolean id="LOAD_RESOURCES_UPFRONT" value="false" />
	<Boolean id="BETA" value="false" />
	<String id="GAME_ID" value="21" />

	<String id="TITLE_MUSIC" value="music/titlescreen.ogg" />
	<String id="MAP_MUSIC" value="music/mapscreen.ogg" />
	<String id="GAME_MUSIC" value="music/gamescreen.ogg" />

	<Integer id="SCREEN_MIDDLE_X" value="320" />
	<Integer id="SCREEN_MIDDLE_Y" value="230" />

	<Integer id="SCENE_TRANSITION_TIME_IN" value="300" />
	<Integer id="SCENE_TRANSITION_TIME_OUT" value="300" />

	<Integer id="PROP_EDITOR_BACKGROUND_COLOR" value="#1460B6" />
	<Integer id="PROP_LOADING_LABEL_COLOR" value="#00EE00" />

	<Integer id="GAME_BORDER_WIDTH" value="17" />
	<Integer id="GAME_BORDER_HEIGHT" value="17" />

	<Integer id="BORDER_SHADOW_XOFFSET" value="10" />
	<Integer id="BORDER_SHADOW_YOFFSET" value="10" />

	<Integer id="NEXT_BALL_X" value="603" />
	<Integer id="NEXT_BALL_Y" value="444" />

	<Integer id="CURRENT_LEVEL" value="0" />

	<Integer id="MAX_POWERUP_TIME" value="1000" />
	<Integer id="EXTRA_POWERUP_TIME" value="1050" />

	<Double id="FLOAT_TABLE_FRICTION" value="0.0017" />
	<Double id="FLOAT_MOTION_THRESHOLD" value="0.025" />

	<Double id="MIN_BALL_FIRE_SPEED" value="0.06" />
	<Double id="MAX_BALL_FIRE_SPEED" value="1.60" />

	<Double id="SLOW_BALL_SPEED" value="0.20" />
	<Double id="FAST_BALL_SPEED" value="1.00" />

	<Integer id="SCORE_PER_BALL" value="10" />
	<Integer id="SCORE_PER_COIN" value="50" />
	<Integer id="SCORE_PER_PEPPER" value="25" />
	<Integer id="SCORE_PER_SECOND" value="5" />
	<Integer id="SCORE_PER_COLOR_MIX" value="50" />

	<Integer id="DEFAULT_COIN_DURATION" value="7000" />
	<Integer id="TIMED_PEPPER_DURATION" value="7000" />
	<Integer id="BONUS_BLINK_TIME" value="1050" />

	<Integer id="AIM_TOOL_SHOTS" value="10" />
	<Integer id="PEPPER_CHANCE_INC_STEP" value="5" />
	<Integer id="PEPPER_CHANCE_DEC_STEP" value="5" />
	<Integer id="PEPPER_CHANCE_DEFAULT" value="20" />
	<Double id="PEPPER_STOP_LEVEL_SALSA" value="10" />

	<Integer id="COIN_CHANCE_INC_STEP" value="10" />
	<Integer id="COIN_CHANCE_DEC_STEP" value="10" />
	<Integer id="COIN_CHANCE_DEFAULT" value="30" />

	<Integer id="COIN_CHANCE_SNAP_BACK_TO" value="30" />
	<Boolean id="COIN_CHANCE_USE_SNAP_BACK" value="true" />

	<Integer id="DEFAULT_LEVEL_TIME" value="120" />
	<Integer id="AIM_CHALLENGE_LEVEL_TIME" value="120" />

	<Integer id="TUTORIAL_ASSIGNMENT_ARROW_DELAY" value="60" />
	<Integer id="TUTORIAL_CONTINUE_ARROW_DELAY" value="20" />

	<Integer id="TIME_POSITION" value="343" />
	<Integer id="TIME_NR_POSITION" value="430" />
	<Integer id="NEW_BALL_X" value="500" />
	<Integer id="NEW_BALL_Y" value="400" />
	<Integer id="CONTINUE_COIN_HORIZONTAL_SPEED" value="14" />

	<!-- Bonuses -->
	<Integer id="BONUS_EXTRA_TIME" value="25" />
	<Integer id="BONUS_DELAY_COUNT" value="8" />

	<Double id="PEPPER_BALANCE_DEFAULT" value="0.5" />
	<Double id="PEPPER_BALANCE_INC_STEP" value="0.05" />
	<Double id="PEPPER_BALANCE_DEC_STEP" value="0.05" />
	<Double id="BONUS_MUL_CHANCE_MIN" value="15" />
	<Double id="BONUS_MUL_CHANCE_MAX" value="30" />
	<Double id="BONUS_AIM_CHANCE_MIN" value="10" />
	<Double id="BONUS_AIM_CHANCE_MAX" value="20" />
	<Double id="BONUS_TIME_CHANCE_MIN" value="5" />
	<Double id="BONUS_TIME_CHANCE_MAX" value="25" />

	<!-- New balls -->
	<Integer id="DOUBLE_BALL_CHANCE" 	value="20" />		<!-- Percentage -->
	<Integer id="JOKER_BALL_CHANCE" 	value="8" />		<!-- Promillage -->

	<Node id="DEFAULT_SWITCH_SETUP" onsound="SOUND_CHECKBOX_ON" offsound="SOUND_CHECKBOX_OFF" soundsection="dialogs" />
	<Node id="DEFAULT_DIALOG_SETUP" movable="true" usebuffer="false" painterid="DEFAULT_PAINTER" />
	<Node id="DEFAULT_BUTTON_SETUP" clicksound="SOUND_BUTTON" soundsection="dialogbasics" />

</root>
