-- Manually edited
-- Contains configuration of sound and music within the level.

return {
    -- music = { "music/theme_china.ogg" },
    music = {},
    music_periode = 20000,

    ambient = {
        {
            looped = true,
            minimal_period = 2000,
            maximal_period = 10000,
            minimal_volume = 0.9,
            maximal_volume = 0.9,
            variants = {
                {
                    probability = 1,
                    sound_file = "sounds/scenes/ambient/indoor_loop.ogg",
                },
            },
        }, 

        {
            looped = false,
            minimal_period = 60000,
            maximal_period = 100000,
            minimal_volume = 0.8,
            maximal_volume = 0.8,
            variants = {
                {
                    probability = 1,
                    sound_file = "music/theme_china.ogg",
                },
            },
        }, 
    

					{
            looped = false,
            minimal_period = 20000,
            maximal_period = 40000,

            minimal_volume = 0.2,
            maximal_volume = 0.4,
            variants = {
                {
                    sound_file = "sounds/scenes/random/bell1.ogg",
                },
                {
                    sound_file = "sounds/scenes/random/bell2.ogg",
                },
                {
                    sound_file = "sounds/scenes/random/bell3.ogg",
                },

            },
					},

    
    
    
    
    },

    -- Sounds for individual actions.

    action_sounds = {

        -- Pickup and use of various items.

		pickup_teapot = { "sounds/far_sounds/take_glass_small.ogg" },
		put_teapot = { "sounds/far_sounds/put_glass_small.ogg" },
		pickup_tealeaf = { "sounds/scenes/specific/take_leaf.ogg" },
		tealeaf_into_teacup = { "sounds/scenes/specific/put_leaf_into_teapot.ogg" },
		pickup_spoon = { "sounds/far_sounds/take_wood_small5.ogg" },
		pickup_teacup = { "sounds/far_sounds/take_wood_small4.ogg" },
		tea_into_teacup = { "sounds/scenes/specific/pour_water3.ogg" },
		tea_into_buddha = { "sounds/scenes/specific/pour_water4.ogg" },
		secter_opened = { "sounds/scenes/specific/open2.ogg" },
		pickup_secret_item = { "sounds/scenes/specific/take_leaf.ogg" },


    },
}
