-- Timings of the animation.

return {
	{ -- us flag
		name = "lincoln_pr_flag", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0 
	},
	{ -- sun volume should blend out
		name = "lincoln_ef_vol", 
		type = "transparency", 
		animation_duration = 4000,
		time_between_animations = 0,
        one_shot = true,
        paused = true,
        duration_override = 4000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 1, y = 1, z = 1 },
        { time = 100, x = 1, y = 1, z = 1 },
        { time = 500, x = 0, y = 0, z = 0}
 	},
	{ -- sun volume light should blend out
		name = "volumelincoln", 
		type = "transparency", 
		animation_duration = 4000,
		time_between_animations = 0,
        one_shot = true,
        paused = true,
        duration_override = 4000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 1, y = 1, z = 1 },
        { time = 100, x = 1, y = 1, z = 1 },
        { time = 500, x = 0, y = 0, z = 0}
 	},
	{ -- dark mask should blend in
		name = "lincoln_ef_dark", 
		type = "transparency", 
		animation_duration = 4000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 4000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 2000, x = 1, y = 1, z = 1},
        { time = 3000, x = 1, y = 1, z = 1}
 	},
	{ -- shadows should blend out
		name = "lincoln_pr_shadows", 
		type = "transparency", 
		animation_duration = 4000,
		time_between_animations = 0,
        one_shot = true,
        paused = true,
        duration_override = 4000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 1, y = 1, z = 1 },
        { time = 500, x = 1, y = 1, z = 1 },
        { time = 1000, x = 0, y = 0, z = 0},
        { time = 2000, x = 0, y = 0, z = 0}
 	},
	{ -- sun shadows should blend out
		name = "lincoln_pr_backgroundsun", 
		type = "transparency", 
		animation_duration = 4000,
		time_between_animations = 0,
        one_shot = true,
        paused = true,
        duration_override = 4000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 1, y = 1, z = 1 },
        { time = 500, x = 1, y = 1, z = 1 },
        { time = 2000, x = 0, y = 0, z = 0}
 	},
 	{ -- character pop out
		name = "lincoln_pr_01h", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
      	one_shot = true,
      	paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_02i", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,           
        paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_03s", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,
        paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_04e", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,
        paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_05y", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,
        paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_06e", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,
        paused = true
	},
 	{ -- character pop out
		name = "lincoln_pr_07s", 
		type = "animation", 
		animation_duration = 2000, 
		time_between_animations = 0, 
        one_shot = true,
        paused = true
	},
	{ -- blue haze blend in
		name = "lincoln_pr_backgroundblue", 
		type = "transparency", 
		animation_duration = 2000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 2000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 1000, x = 1, y = 1, z = 1}
 	},
	{ -- blue haze blend in
		name = "lincoln_pr_backgroundblue02", 
		type = "transparency", 
		animation_duration = 2000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 2000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 1000, x = 1, y = 1, z = 1}
 	},
	{ -- blue haze blend in
		name = "lincoln_pr_masktext", 
		type = "transparency", 
		animation_duration = 2000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 2000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 1000, x = 1, y = 1, z = 1}
 	},
	{ -- blue washington blend in
		name = "lincoln_ad_view", 
		type = "transparency", 
		animation_duration = 2000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 2000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 1000, x = 1, y = 1, z = 1}
 	},
	{ -- blue sky blend in
		name = "lincoln_tp_sky01", 
		type = "transparency", 
		animation_duration = 2000,
		time_between_animations = 0,		
        one_shot = true,
        paused = true,
        duration_override = 2000, -- ensures that we do not need to specify last key for end of animation
        { time = 0, x = 0, y = 0, z = 0 },
        { time = 500, x = 0, y = 0, z = 0 },
        { time = 1000, x = 1, y = 1, z = 1}
 	}


}
