-- Manually edited
-- Contains configuration of sound and music within the level.

return {
    music = { "music/bol_theme05.ogg" },
    music_periode = 45000,

    ambient = {
        {
            looped = true,
            minimal_period = 2000,
            maximal_period = 10000,
            minimal_volume = 1.0,
            maximal_volume = 1.0,
            variants = {
                {
                    probability = 1,
                    sound_file = "sounds/scenes/ambient/indoor_loop.ogg",
                },
            },
        }, 

        {
            looped = true,
            minimal_period = 2000,
            maximal_period = 10000,
            minimal_volume = 1.0,
            maximal_volume = 1.0,
            variants = {
                {
                    probability = 1,
                    sound_file = "sounds/scenes/ambient/voices_loop.ogg",
                },
            },
        }, 

        {
            looped = true,
            minimal_period = 2000,
            maximal_period = 10000,
            minimal_volume = 0.7,
            maximal_volume = 0.7,
            variants = {
                {
                    probability = 1,
                    sound_file = "sounds/scenes/ambient/computer_loop.ogg",
                },
            },
        }, 


					{
            looped = false,
            minimal_period = 5000,
            maximal_period = 30000,

            minimal_volume = 0.3,
            maximal_volume = 0.6,
            variants = {
                {
                    sound_file = "sounds/scenes/random/beep2.ogg",
                },
                {
                    sound_file = "sounds/scenes/random/beep3.ogg",
                },
                {
                    sound_file = "sounds/scenes/random/beep4.ogg",
                },

            },
					},



    },

    -- Sounds for individual actions.

    action_sounds = {
    	symbol_click = { "sounds/scenes/specific/symbol_click.ogg" },
			push_number = { "sounds/scenes/specific/number_click.ogg" },
			secret_opens = { "sounds/scenes/specific/pedestal_slide.ogg" },


		click_on_copymachine = { "sounds/scenes/specific/click_printer.ogg" },
		pickup_paper = { "sounds/far_sounds/take_paper_small.ogg" },
		put_paper_into_machine = { "sounds/far_sounds/take_paper_small2.ogg" },
		pickup_powercord = { "sounds/far_sounds/take_cloth_small.ogg" },
		attach_powercord = { "sounds/scenes/specific/attach5.ogg" },
		pickup_map = { "sounds/far_sounds/take_paper_small.ogg" },
		put_maps_in_copymachine  = { "sounds/scenes/specific/copymachine.ogg" },

			
			
        -- Pickup and use of various items.

    },
}
