<assets>
	<!-- The first item is the first thing to appear in the game -->
	<scene id="EntranceScene" asset="scenes/Entrance.swf" />
	<scene id="Canal" asset="scenes/Canal.swf" />
	<scene id="CanalZoom" asset="scenes/CanalZoom.swf" />
	<scene id="Masks" asset="scenes/Masks.swf" />
	<scene id="Antiques" asset="scenes/Antiques.swf" />
	<scene id="Graveyard" asset="scenes/Graveyard.swf" />
	<scene id="GraveyardZoom" asset="scenes/GraveyardZoom.swf" />
	<scene id="GraveyardZoom2" asset="scenes/GraveyardZoom2.swf" />
	<scene id="GraveyardEncounter" asset="scenes/GraveyardEncounter.swf" />
	<scene id="Herbalist" asset="scenes/Herbalist.swf" />
	<scene id="HerbalistZoom" asset="scenes/HerbalistZoom.swf" />
	
	<scene id="Hotel" asset="scenes/Hotel.swf" />
	<scene id="HotelLobby" asset="scenes/HotelLobby.swf" />
	<scene id="HotelZoom" asset="scenes/HotelZoom.swf" />
	<scene id="Street" asset="scenes/Street.swf" />
	<scene id="StreetZoom" asset="scenes/StreetZoom.swf" />
	<scene id="TownSquare" asset="scenes/TownSquare.swf" />
	<scene id="TownSquareMuseumCloseup" asset="scenes/TownSquareMuseumCloseup.swf" />
	<scene id="TownSquareZoom" asset="scenes/TownSquareZoom.swf" />
	<scene id="Museum" asset="scenes/Museum.swf" />
	<scene id="MuseumZoom" asset="scenes/MuseumZoom.swf" />
	<scene id="MuseumZoom2" asset="scenes/MuseumZoom2.swf" />
	<scene id="FountainZoom" asset="scenes/FountainZoom.swf" />
	<scene id="Dock" asset="scenes/Dock.swf" />
	<scene id="DockZoom" asset="scenes/DockZoom.swf" />
	<scene id="LibraryLobby" asset="scenes/LibraryLobby.swf" />
	<scene id="Library" asset="scenes/Library.swf" />
	<scene id="LibraryDesk" asset="swf/LibraryDesk.swf" />	
	<scene id="ShipIllustration" asset="scenes/Ship.swf"/>
	<scene id="AntiquesEncounter" asset="scenes/AntiquesEncounter.swf" />
	
	<scene id="StreetPast" asset="scenes/StreetPast.swf"/>
	<scene id="TownSquarePast" asset="scenes/TownSquarePast.swf"/>
	<scene id="TownSquarePastZoom" asset="scenes/TownSquarePastZoom.swf"/>
	<scene id="CanalPastZoom" asset="scenes/CanalPastZoom.swf"/>
	<scene id="CanalPast" asset="scenes/CanalPast.swf"/>
	<scene id="DockPast" asset="scenes/DockPast.swf"/>
	<scene id="DockPastZoom" asset="scenes/DockPastZoom.swf"/>
	<scene id="MuseumPast" asset="scenes/MuseumPast.swf"/>
	<scene id="LibraryLobbyPast" asset="scenes/LibraryLobbyPast.swf"/>
	<scene id="DockPastEncounter" asset="scenes/DockPastEncounter.swf"/>
	<scene id="Apothecary" asset="scenes/Apothecary.swf"/>
	
	<scene id="LibraryZoom" asset="scenes/LibraryZoom.swf"/>
	<scene id="DockZoom2" asset="scenes/DockZoom2.swf"/>
	<scene id="Chapel" asset="scenes/Chapel.swf"/>
	<scene id="Catacomb" asset="scenes/Catacomb.swf"/>
	<scene id="CatacombZoom" asset="scenes/CatacombZoom.swf"/>
	<scene id="MuseumStorage" asset="scenes/MuseumStorage.swf"/>
	<scene id="UrnDifferenceGame" asset="scenes/UrnDifferenceGame.swf"/>
	<scene id="MuseumKeyPad" asset="MiniGames/MuseumKeyPad.swf"/>
	<scene id="ChapelWindow" asset="scenes/ChapelWindow.swf"/>
	<scene id="NullScene" asset="scenes/NullScene.swf"/>
	
	
	<script id="BloodAndRuby" asset="BNR0310.xml" />	
	<sprite asset="Maps/ModernVenice.swf" />
	<sprite asset="swf/PotionTable.swf" />
	<sprite asset="icons.swf" />
	<sprite asset="potions.xml" />
	<sprite asset="Messages.xml" />
	<sprite asset="TutorialScripts.xml" />
	<sprite asset="CutsceneScript.xml"/>
	<sprite asset="swf/Stratton_CanalAct1.swf"/>
	<sprite asset="swf/GondolaCutScene.swf"/>
	<sprite asset="swf/intro_story.swf"/>
	<sprite asset="swf/EndingAct1.swf"/>
	<sprite asset="swf/IntroAct1Arrive.swf"/>
	<sprite asset="swf/ScrollAct2.swf"/>
	<sprite asset="Maps/PastVenice.swf"/>
	<sprite asset="swf/ArgentoDeadAct2.swf"/>
	<sprite asset="swf/IntroAct2Arrive.swf"/>
	<sprite asset="swf/EndAct2.swf"/>
	<sprite asset="swf/IntroAct3Arrive.swf"/>
	
	<sprite asset="swf/Emblem1Act2.swf"/>
	<sprite asset="swf/Act3SleepingPotion.swf"/>
	<sprite asset="swf/EndAct3.swf"/>
	<sprite asset="swf/IntroAct4Arrive.swf"/>
	<sprite asset="swf/FountainBook.swf"/>
	<sprite asset="swf/Act4Recipe.swf"/>
	<sprite asset="swf/PotionTable2.swf"/>
	<sprite asset="MiniGames/LobbyConcentration.swf"/>
	<sprite asset="MiniGames/Concentration.swf"/>
	<sprite asset="MiniGames/GraveyardDoor.swf"/>
	<sprite asset="MiniGames/GraveyardDoor.xml"/>
	<sprite asset="swf/EndGame.swf"/>	
	<sprite asset="swf/SleepRecipeBig.swf"/>	
	
</assets>
