<slide_game>
	<tiles>
		<tile column="0" row="0" rotation="0" def_name="TBlock" />
		<tile column="2" row="2" rotation="1" def_name="LBlock" />
		<tile column="5" row="0" rotation="0" def_name="PlusBlock" />
		<tile column="7" row="0" rotation="2" def_name="LBlock" />
		<tile column="0" row="1" rotation="0" def_name="LongBlock" />
		<tile column="5" row="5" rotation="0" def_name="ZBlock" />
		<tile column="0" row="3" rotation="2" def_name="TBlock" />
		<!--<tile column="3" row="0" rotation="0" def_name="FourBlock" />-->
		<tile column="4" row="2" rotation="0" def_name="PlusBlock" />
		<tile column="9" row="2" rotation="0" def_name="ZBlock" />
		<tile column="9" row="0" rotation="0" def_name="ZBlock" />
		<tile column="2" row="4" rotation="2" def_name="LBlock" />
		<tile column="7" row="7" rotation="0" def_name="FourBlock" />
		<!--<tile column="7" row="3" rotation="0" def_name="FourBlock" />-->
		<tile column="4" row="4" rotation="0" def_name="LBlock" />
		<tile column="7" row="4" rotation="1" def_name="TBlock" />
		<tile column="0" row="7" rotation="0" def_name="CBlock" />
		<tile column="1" row="7" rotation="0" def_name="PlusBlock" />
		<!--<tile column="3" row="8" rotation="0" def_name="PlusBlock" />-->
		<tile column="0" row="6" rotation="1" def_name="LongBlock" />
		<tile column="9" row="6" rotation="0" def_name="PlusBlock" />
		<tile column="6" row="7" rotation="0" def_name="LBlock" />
		<tile column="8" row="9" rotation="0" def_name="ZBlock" />
		<tile column="1" row="10" rotation="0" def_name="FourBlock" />
		<tile column="3" row="10" rotation="3" def_name="CBlock" />
		<tile column="9" row="10" rotation="3" def_name="LBlock" />
	</tiles>
	
	<!--<tiles>		
		<tile column="0" row="0" rotation="0" def_name="TBlock"/>		
		<tile column="4" row="0" rotation="1" def_name="LBlock"/>		
		<tile column="8" row="0" rotation="0" def_name="PlusBlock"/>		
		<tile column="10" row="0" rotation="2" def_name="LBlock"/>		
		<tile column="0" row="1" rotation="0" def_name="LongBlock"/>		
		<tile column="2" row="1" rotation="0" def_name="ZBlock"/>		
		<tile column="4" row="1" rotation="2" def_name="TBlock"/>
		<tile column="6" row="1" rotation="0" def_name="FourBlock"/>		
		<tile column="1" row="2" rotation="0" def_name="PlusBlock"/>
		<tile column="7" row="3" rotation="0" def_name="ZBlock"/>		
		<tile column="9" row="3" rotation="0" def_name="ZBlock"/>		
		<tile column="0" row="4" rotation="2" def_name="LBlock"/>		
		<tile column="2" row="5" rotation="0" def_name="FourBlock"/>		
		<tile column="9" row="5" rotation="0" def_name="FourBlock"/>		
		<tile column="8" row="6" rotation="0" def_name="LBlock"/>		
		<tile column="9" row="6" rotation="1" def_name="TBlock"/>
		<tile column="0" row="7" rotation="0" def_name="CBlock"/>
		<tile column="1" row="7" rotation="0" def_name="PlusBlock"/>
		<tile column="3" row="8" rotation="0" def_name="PlusBlock"/>
		<tile column="5" row="8" rotation="1" def_name="LongBlock"/>
		<tile column="9" row="8" rotation="0" def_name="PlusBlock"/>
		<tile column="6" row="9" rotation="0" def_name="LBlock"/>
		<tile column="7" row="9" rotation="0" def_name="ZBlock"/>
		<tile column="0" row="10" rotation="0" def_name="FourBlock"/>
		<tile column="3" row="10" rotation="3" def_name="CBlock"/>
		<tile column="9" row="10" rotation="3" def_name="LBlock"/>
	</tiles>-->
	<tile_def name="CBlock" klass="CBlock">
		<row>1,1</row>
		<row>1,0</row>
		<row>1,1</row>
	</tile_def>
	<tile_def name="ZBlock" klass="ZBlock">
		<row>1,1,0</row>
		<row>0,1,1</row>		
	</tile_def>
	<tile_def name="TBlock" klass="TBlock">
		<row>1,1,1</row>
		<row>0,1,0</row>		
		<row>0,1,0</row>		
	</tile_def>
	<tile_def name="FourBlock" klass="FourBlock">
		<row>1,1</row>
		<row>1,1</row>			
	</tile_def>
	<tile_def name="PlusBlock" klass="PlusBlock">
		<row>0,1,0</row>
		<row>1,1,1</row>			
		<row>0,1,0</row>
	</tile_def>
	<tile_def name="LBlock" klass="LBlock">
		<row>1,0</row>
		<row>1,0</row>			
		<row>1,1</row>
	</tile_def>
	<tile_def name="LongBlock" klass="LongBlock">
		<row>1</row>
		<row>1</row>			
		<row>1</row>
	</tile_def>
	
</slide_game>