<?xml version="1.0" encoding="utf-8"?>
<context>
	<script base="data" exec="lib/setups/startup" core="core" enforce_texture_sets="false" language="english" override_allow_autoload="true"/>
	<layer_config file="\data\settings\layers.xml"/>
	<scene_config file="\data\settings\scenes.xml"/>
	<sound settings="/data/sound/settings.xml" />
	<network settings="/data/settings/network.xml" />
	<static_texture_scope file="\data\settings\static_texture_scope.xml"/>
	
	<animations def="\data\anims\anims.xml" state_machine="\data\anims\state_machines.xml"/>
	<texture base="\data\textures" />
	<effects file="\data\effects\effects.xml"/>
	<decals file="\data\effects\decals\decals.xml"/>
	<keys disable_windows_key="false" />

	<default_shader_config file="\data\shader\default_shader_config.xml"/>
	<default_render_templates file="\data\shader\default_render_templates.xml"/>
	<physics settings="\data\settings\physics_settings.xml" fps="60" physx_effects="hardware" />
	<global_materials file="\data\settings\materials.xml" />
	<gui file="\data\gui" optimized="true"/>

	<camera shakes="\data\settings\camera_effects.xml" cameras="\data\settings\camera_settings.xml" />

	<bundler make_logs="false" />
	<nls_lookup size="64"/>	
	<installer use="false"/>
	<calc_video_mem_adjust value="false"/>
	
	<compile xml="false" scripts="false" mopps="false" texture_db="false"/>

  <game_name short_name="BCR" long_name="Bionic Commando Rearmed" full_name="Bionic Commando Rearmed"/>
</context>
