<object TYPE="Loading" NAME="Loading" a="dsf">
	<ProgressBarFill TYPE="VisualSceneObject(Sprite)" X="0" Y="0" Layer="11">
		<VisualObject TYPE="Sprite" Texture="data/graphics/Loading/ProgressBarFill" Width="800" Height="256" HotX="0" HotY="128"/>
	</ProgressBarFill>
	<ProgressBarBack TYPE="VisualSceneObject(Sprite)" X="153" Y="602" Layer="10">
		<VisualObject TYPE="Sprite" Texture="data/graphics/Loading/ProgressBarBack" Width="800" Height="256" HotX="40" HotY="128"/>
	</ProgressBarBack>
	<ProgressBarTop TYPE="VisualSceneObject(Sprite)" X="0" Y="0" Layer="12">
		<VisualObject TYPE="Sprite" Texture="data/graphics/Loading/ProgressBarTop" Width="800" Height="256" HotX="40" HotY="128"/>
	</ProgressBarTop>
	<!-- Common -->
	<TextureToCache VALUE="data/graphics/empty"/>
	<TextureToCache VALUE="data/graphics/empty_8x8"/>
	<TextureToCache VALUE="data/graphics/particles"/>
	<TextureToCache VALUE="data/graphics/BlackHole"/>
	<TextureToCache VALUE="data/graphics/BlackRect512"/> 
	<TextureToCache VALUE="data/graphics/Coin"/>
	<TextureToCache VALUE="data/graphics/GUI/HintArrow"/>
	<TextureToCache VALUE="data/graphics/BasicCursor"/>
	<TextureToCache VALUE="data/graphics/StackOfCoins"/>
	<TextureToCache VALUE="data/graphics/GUI/ResizableWindow/CL"/>
	<TextureToCache VALUE="data/graphics/Characters/OrbHelp"/>
	<!-- GlobalMap -->
	<TextureToCache VALUE="data/graphics/GUI/GM_Menu"/>
	<TextureToCache VALUE="data/graphics/GUI/GM_MenuH"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/GM_BG_DL_01"/>
	<TextureToCache VALUE="data/graphics/GUI/GM_Play"/>
	<TextureToCache VALUE="data/graphics/GUI/GM_PlayH"/>
	<TextureToCache VALUE="data/graphics/GUI/GM_PlayD"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/Homes/Misk/L_Level_IconA"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/SignHighlight/Light"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/SignHighlight/Stars"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/SignHighlight/Ring"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/Leaf"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/WaterAE01"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/WaterAE02"/>
	<TextureToCache VALUE="data/graphics/GlobalMap/Objects/Sand"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Back"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Buy_H"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Buy"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Buy_D"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Cancel"/>
	<TextureToCache VALUE="data/graphics/GUI/BuyBox/Cancel_H"/>
	<!-- LevelPreview -->
	<TextureToCache VALUE="data/graphics/LevelPreview/Background"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/Place"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/Glow"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/Dust"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/Sparkles"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelPreview/ButtonStart"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelPreview/ButtonStart_D"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelPreview/ButtonCancel"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelPreview/ButtonAuto"/>
	<TextureToCache VALUE="data/graphics/GUI/Book_BH"/>
	<TextureToCache VALUE="data/graphics/GUI/Book_B"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/OrbSlotChoosed"/>
	<TextureToCache VALUE="data/graphics/LevelPreview/OrbSlot"/>
	<!-- Level -->
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Orbs"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Explosion"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Stone2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Stone5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/StoneComplex"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part01"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part02"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part03"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part04"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part05"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part06"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Part07"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/WaveRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/Basic/Smoke"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/StoneIce"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Lava"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/EF_FireFlow"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Sparkles"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/WaveRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Smoke"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part01"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part02"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part03"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part04"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part05"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part06"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneIce/Part07"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Ef_Blink"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Ef_IceFlow"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Ice"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part01"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part02"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part03"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part04"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part05"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part06"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Part07"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Smoke"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/Snow"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Stones/Parts/StoneLava/WaveRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Back"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/0/1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/0/2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/0/3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/0/4"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/0/5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/1/1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/1/2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/1/3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/1/4"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/1/5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/2/1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/2/2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/2/3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/2/4"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/2/5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/3/1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/3/2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/3/3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/3/4"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/3/5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/4/1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/4/2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/4/3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/4/4"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Backs/Parts/4/5"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chains/ChainPart1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chains/ChainPart2"/>
	<TextureToCache VALUE="data/graphics/Level/HandRelaxing"/>
	<TextureToCache VALUE="data/graphics/LevelResult/GetPrize"/>
	<TextureToCache VALUE="data/graphics/Level/TimerFill"/>
	<TextureToCache VALUE="data/graphics/Level/TimerFillAbove"/>
	<TextureToCache VALUE="data/graphics/Level/TimerCover"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/ClearBacksFinished"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/ClearBacksInProgress"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/ClearStonesFinished"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/ClearStonesInProgress"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/CollectChipsFinished"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/CollectChipsInProgress"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/FindObjectsFinished"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/FindObjectsInProgress"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/SlideChipDownFinished"/>
	<TextureToCache VALUE="data/graphics/Level/WinConditions/SlideChipDownInProgress"/>
	<TextureToCache VALUE="data/graphics/Level/MagicSphereLocked"/>
	<TextureToCache VALUE="data/graphics/Level/MagicSphereFilled"/>
	<TextureToCache VALUE="data/graphics/Level/MagicSphere"/>
	<TextureToCache VALUE="data/graphics/SphereFillEffect"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/MagicWood"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/DecorativeElements/BorderSingle"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/DecorativeElements/BorderCorner"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/DecorativeElements/Decor3EdgesTop"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/DecorativeElements/BorderDecor"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/DecorativeElements/BorderDecorClosed"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/SelectedCell"/>
	<TextureToCache VALUE="data/graphics/Level/CellHighlight"/>
	<TextureToCache VALUE="data/graphics/Level/Cell3x3Highlight"/>
	<TextureToCache VALUE="data/graphics/Level/CellBasicHighlight"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/CellSplashOnMorphMove"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/CellBackground"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Orbs"/>
	<TextureToCache VALUE="data/graphics/GUI/Level_Menu"/>
	<TextureToCache VALUE="data/graphics/GUI/Level_MenuH"/>
	<TextureToCache VALUE="data/graphics/GUI/Level_Help"/>
	<TextureToCache VALUE="data/graphics/GUI/Level_HelpH"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Hint"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/Bomb"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/Hint"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/HLine"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/Match"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/Reshuffle"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/Skip"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Signs/VLine"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Wood/EF_Flare"/>
	<TextureToCache VALUE="data/graphics/Level/Magic/Wood/EF_Stars"/>
	<TextureToCache VALUE="data/graphics/Level/MagicHints/Bomb"/>
	<TextureToCache VALUE="data/graphics/Level/MagicHints/Line"/>
	<TextureToCache VALUE="data/graphics/Level/MagicHints/Reshuffle"/>
	<TextureToCache VALUE="data/graphics/Level/MagicHints/Tree"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbElectricMatch"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbElectricRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbFireRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbGoldMatch"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbSingerHighlight"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbSingerWave"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbHeavy/Part1"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbHeavy/Part2"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbHeavy/Part3"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbBackKiller/Ef_Smoke"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbBackKiller/Layer_st_ef_01"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbBackKiller/WaveRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbVampireBite"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/BackMatch"/>
	<TextureToCache VALUE="data/graphics/Level/MagicVFlyRoad"/>
	<TextureToCache VALUE="data/graphics/Level/MagicHFlyExtraWeave"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/WowEffects/BigMatch"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/WowEffects/Gold"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/WowEffects/Speed"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/WowEffects/StoneKiller"/>
	<TextureToCache VALUE="data/graphics/Options/CheckBoxMark"/>
	<!-- LevelResult -->
	<TextureToCache VALUE="data/graphics/GUI/LevelResult/Next"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelResult/Next_H"/>
	<TextureToCache VALUE="data/graphics/GUI/LevelResult/Next_D"/>
	<!-- Rare -->
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbFireRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbElectricRing"/>
	<TextureToCache VALUE="data/graphics/Level/Match3/Chips/Effects/OrbElectricMatch"/>
</object>