<?xml version="1.0" ?>
<Level>
    <Data>
        <LModules />
        <OModules>
            <Collision />
            <Graphics />
            <IsClicked />
            <Light />
            <Logic />
            <Lua />
            <Movement />
            <Physics />
        </OModules>
        <Prototypes>
            <Block />
            <LevelEnder />
            <Move_Tile />
            <Player />
            <Tile />
            <Tile2 />
            <TileBackground />
            <TileSide />
        </Prototypes>
        <Instances>
            <LevelEnder X="5" Y="0" Z="0" SX="1" SY="1" SZ="1" RX="0" RY="0" RZ="0" RW="1" />
            <Move_Tile X="-5" Y="-1" Z="0" SX="1" SY="1" SZ="1" RX="0" RY="0" RZ="0" RW="1" />
            <Player X="-5" Y="1" Z="0" SX="1" SY="1" SZ="1" RX="0" RY="0" RZ="0" RW="1" />
            <Tile X="5" Y="-1" Z="0" SX="1" SY="1" SZ="1" RX="0" RY="0" RZ="0" RW="1" />
        </Instances>
        <LevelName>level2.xml</LevelName>
        <NextLevel>level3.xml</NextLevel>
        <Camera posX="0" posY="5" posZ="-15" upX="0" upY="1" upZ="0" targetX="0" targetY="0" targetZ="0" />
        <gAmbient R="0.2" G="0.2" B="0.2" A="1" />
    </Data>
</Level>
