<?xml version="1.0" encoding="utf-8"?>
<ShipDeviceType type="AW2.Game.Weapons.ForwardShot">

  <deviceInfo>
    <pictureName>menu_equip_weaponpicture_bazooka</pictureName>
    <titlePictureName>menu_equip_weaponname_bazooka</titlePictureName>
    <infoText>
      Shoots two supercharged energy shells that
      explode heavily on impact. The explosion
      impulse is useful for keeping unwanted
      ships at a distance. This weapon is ideal
      for long-range sniper shots as well as
      semi-rapid punishment from close range.
    </infoText>
    <reloadSpeed>Great</reloadSpeed>
    <energyUsage>Great</energyUsage>
    <usageType>Single</usageType>
    <iconEquipName>menu_equip_wep2_dumbfire</iconEquipName>
  </deviceInfo>

  <weaponInfo>
    <singleShotDamage>High</singleShotDamage>
    <shotSpeed>High</shotSpeed>
    <recoilMomentum>Average</recoilMomentum>
  </weaponInfo>

  <typeName>bazooka</typeName>
  <gunBarrels>Left, Right</gunBarrels>
  <upgradeNames>
    <Item>trizooka</Item>
  </upgradeNames>
  <iconName>b_icon_bouncegun</iconName>
  <fireSound>Bazooka</fireSound>
  <fireSoundType>EveryShot</fireSoundType>
  <fireEffectType>EveryShot</fireEffectType>
  <shotTypeName>bomb</shotTypeName>
  <shotSpeed>650</shotSpeed>
  <loadTime>1.5</loadTime>
  <fireCharge>350</fireCharge>
  <fireChargePerSecond>550</fireChargePerSecond>
  <shotCount>1</shotCount>
  <shotSpacing>1</shotSpacing>
  <shotAngleVariation>0</shotAngleVariation>
  <shotSpeedVariation>10</shotSpeedVariation>
  <recoilMomentum>75000</recoilMomentum>
  <muzzleFireEngineNames>
    <Item>blue muzzle flame</Item>
  </muzzleFireEngineNames>
</ShipDeviceType>