VEHICLE_DANGER			15	#tiles from vehicle to start avoiding it
VEHICLE_STANDOFF		9	#tiles from frnd vehicle to stop
TROOPER_TURN_RATE		256	#per frame change of direction allowed on run
TROOPER_POSE_RATE		150	#frames to maintain prone,kneel,stand 
TROOPER_SLIDE_RATE		2	#round directions to this power of two (= 4)
DEFENSE_RADIUS			7	#tiles within to attack victim 
ATTACK_RADIUS			12	#tiles within to attack people 
ATTACK_HUNT				12	#tiles from attack center to roam in patrol
FOLLOW_RADIUS			5	#tiles from sarge before we must move towardhim
FOLLOW_ENGAGED_RADIUS	12	#tiles if we are engaged before we must break
GRAVITY					440	#
SCROLL_SPEED			500 #
