material tailor
{
    technique
    {
        pass
        {
            ambient 0.3 0.3 0.3
            texture_unit
            {
                texture tailor.tga 
            }
        }
    }
}

material tailor/glasses/black
{
    technique
    {
        pass
        {
            ambient 0.3 0.3 0.3
            texture_unit
            {
                texture tailor_glasses_black.tga
            }
        }
    }
}

material tailor/glasses/glass
{
    technique
    {
        pass
        {
            scene_blend alpha_blend
            depth_write off
            depth_check on
            ambient 0.3 0.3 0.3
            cull_software none
	    cull_hardware none
            texture_unit
            {
                texture tailor_glasses_glass.tga
            }
        }
    }
}

