material ankh/chapter
{
  technique
  {
    pass
    {
      scene_blend alpha_blend
      texture_unit
      {
        texture chapter_1_german.tga
      }
    }
  }
}

material ankh/todo
{
  technique
  {
    pass
    {
      alpha_rejection greater_equal 128
      scene_blend alpha_blend
      texture_unit
      {
        texture todo.tga
      }
    }
  }
}

material ankh/black
{
  technique
  {
    pass
    {
      texture_unit
      {
        texture black.tga
      }
    }
  }
}

material ankh/inventory_outline/black
{
  technique
  {
    pass
    {
      depth_write off
      texture_unit
      {
        texture black.tga
      }
    }
  }
}

material ankh/inventory_outline/blue
{
  technique
  {
    pass
    {
      depth_write off
      texture_unit
      {
        texture blue.tga
      }
    }
  }
}


material ankh/intro_img1
{
  technique
  {
    pass
    {
      scene_blend alpha_blend
      texture_unit
      {
        texture intro01.tga
      }
    }
  }
}

material ankh/intro_img2
{
  technique
  {
    pass
    {
      scene_blend alpha_blend
      texture_unit
      {
        texture intro02.tga
      }
    }
  }
}

material ankh/intro_img3
{
  technique
  {
    pass
    {
      scene_blend alpha_blend
      texture_unit
      {
        texture intro03.tga
      }
    }
  }
}

material ankh/intro_img4
{
  technique
  {
    pass
    {
      scene_blend alpha_blend
      texture_unit
      {
        texture intro04.tga
      }
    }
  }
}
