
[TEXTS]

mainmenu_but_register = "register";
mainmenu_but_newgame  = "new game";
mainmenu_but_options  = "options";
mainmenu_but_high     = "hall of fame";
mainmenu_but_help     = "help";
mainmenu_but_credits  = "credits";
mainmenu_but_exit     = "exit";
mainmenu_but_abort    = "abort game";
mainmenu_but_continue = "resume game";

newgame_but_back      = "start";
newgame_but_dif       = "very easy", "easy", "normal", "hard", "nightmare";
newgame_dif           = "difficulty:";
newgame_selectmission = "select mission:";
newgame_title         = "NEW GAME";

options_title          = "OPTIONS";
options_mode           = "display mode:";
options_svol           = "sound volume:";
options_mvol           = "music volume:";
options_but_windowed   = "windowed";
options_but_fullscreen = "full screen";
options_color          = "color depth:";
options_mousesen       = "mouse sensitivity:";
options_but_16bit      = "16 bit";
options_but_32bit      = "32 bit";
options_restart        = "REQUIRES RESTART !";
options_but_back       = "back";

high_but_back      = "back";
high_but_dif       = "very easy", "easy", "normal", "hard", "nightmare";
high_dif           = "difficulty:";
high_title         = "HALL OF FAME";

help_but_back   = "back";
help_page       = "page:";
help_title      = "HELP";

credits_but_back = "back";
credits_title = "CREDITS";
credits_publisher1 = "Publisher:";
credits_publisher2 = "Alawar Entertainment";
credits_developer1 = "Developer:";
credits_developer2 = "Bee Games";
credits_producer1 = "Producer:";
credits_producer2 = "Denis Sedovich";
credits_leader1 = "Project Leader:";
credits_leader2 = "Anton Saburov";
credits_programming1 = "Programming:";
credits_programming2 = "Anton Saburov";
credits_art1 = "Art:";
credits_art2 = "Svetlana Kovalchuk";
credits_music1 = "Music:";
credits_music2 = "Alex Semenov";
credits_sound1 = "Sound:";
credits_sound2 = "Dr.Music";

exit_but_yes   = "yes";
exit_but_no    = "no";
exit_sure      = "are you sure you want to exit ?";
exit_title     = "EXIT";

abort_but_yes   = "yes";
abort_but_no    = "no";
abort_title     = "ABORT GAME";
abort_sure      = "are you sure you want to abort the current game ?";
abort_wave1     = "your progress will be saved, but next time you";
abort_wave2     = "will be able to start the game only from ";
abort_wave3     = " wave.";

game_tip_primary1 = "PRIMARY WEAPON";
game_tip_primary2 = "use left mouse button";
game_tip_super1   = "SECONDARY WEAPON";
game_tip_super2   = "use right mouse button";
game_wave         = "wave ";
game_mission_title= "MISSION COMPLETED !";
game_mission1     = "Bullets fired:";
game_mission2     = "Hit:";
game_mission3     = "Effectiveness:";
game_mission4     = "Mission time:";
game_mission5     = "Best mission time:";
game_mission6     = "Extra points for best mission time:";
game_mission7     = "press the left mouse button to continue...";

game_bonustip_bonus_attack = "double damage";
game_bonustip_bonus_shield = "invulnerability";
game_bonustip_bonus_rate   = "double rate of fire";
game_bonustip_bonus_time   = "slowing down enemies";
game_bonustip_bonus_blind  = "invisibility";
game_bonustip_sweapon_rocket = "five rockets";
game_bonustip_sweapon_laser  = "two lightnings";
game_bonustip_sweapon_bomb   = "three bombs";

nag_minutes  = "minutes";



