
EffectDefinition
{

	
	EffectComponent ParticleEffect "smoke"
	{
		RepeatTime			.25
		ParticleLifespan	[1,6]
		BlendMode			alpha
		Texture			"data/gfx/particles/smoke_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=10
				orientation=[0,5]
				speed=[-10,10]
				rotationalSpeed=[-10,10]
				direction=[0,0]
				spawnOffsetAbsX=[-20,20]
				spawnOffsetAbsY=[-20,20]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,-25)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(200,200,200)
				age=.5, rgb=(50,50,50)
			}
			
			Alpha
			{
				age=0, alpha=0
				age=0.1, alpha=128
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1,1)
				age=1, scale=(2,6)
				
			}
		}
	}
	
		
}