MapPath "data/maps/wealth/"
LevelDisplayName "#wealth"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.25
}

NumTrainsToSpawn	11
MinSecondsBeforeNextTrainCanSpawn 23.0

StartingTrackSectionSpawnOrder
{
	initial01
	initial02
}

#include "flavors_4.txt"
#include "treasure_9.txt"
