MapPath "data/maps/fish/"
LevelDisplayName "#puzzle03"
LevelMusic "MenuMusic"


Ammo
{
	colorreplaceryellow
	yellow
}


Train
{
	TrackSegment "main02"
	TrackSegmentOffset 200.0
	FlavorList
	{
		Red
		Green
		Green
		Green
		Red
		Red
	}
}

#include "treasure.txt"