MapPath "data/maps/onslaught/"
LevelDisplayName "#onslaught09"

LevelMusic "LevelMusicOnslaught"
TrainConstructionData
{
	NumSpheresToSpawnWith	12
	ColorSpawnStreak	0.21
}

NumTrainsToSpawn	12
MinSecondsBeforeNextTrainCanSpawn 17.0

MinMushroomCount	6
IdealMushroomCount	8
MaxMushroomCount	10

MushroomRespawnInterval	5.0

StartingTrackSectionSpawnOrder
{
	line01
}

#include "flavors_4.txt"
#include "treasure_10.txt"
