MapPath "data/maps/construction/"
LevelDisplayName "#puzzle19"
LevelMusic "MenuMusic"

Ammo
{
// group 1
	White
	Pink
// group 2
	Red
	Blue
	White
// group 3
	Yellow
	White
// group 4
	White
	Blue
}



// group 1

Train
{
	TrackSegment "slower"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Pink
		Blue
		Blue
		Pink
		Pink
		Blue
		Pink
		Pink
		Red
		White
		White
		Red
		Red
	}
}





// group 2

Train
{
	TrackSegment "main01"
	TrackSegmentOffset 10.0
	FlavorList
	{
		Red
		Red
		White
		White
		Red
		Red
		White
		Red
	}
}


Train
{
	TrackSegment "main01"
	TrackSegmentOffset 240.0
	FlavorList
	{
		Green
		Green
		Green
		White
		White
		Blue
		Blue
		Green
	}
}



// group 3

Train
{
	TrackSegment "main02"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Yellow
		Yellow
		White
		White
		White
		White
		White
	}
}




// group 4

Train
{
	TrackSegment "main02"
	TrackSegmentOffset 500.0
	FlavorList
	{
		Pink
		Blue
		Blue
		Pink
		Pink
		Pink
		Pink
		Red
		White
		White
		Red
		Red
	}
}

#include "treasure.txt"