MapPath "data/maps/horus/"
LevelDisplayName "#horus"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	25
	ColorSpawnStreak	0.35
}

NumTrainsToSpawn	8
MinSecondsBeforeNextTrainCanSpawn 25.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_3.txt"
#include "treasure_6.txt"
