MapPath "data/maps/onslaught/"
LevelDisplayName "#onslaught05"

LevelMusic "LevelMusicOnslaught"
TrainConstructionData
{
	NumSpheresToSpawnWith	12
	ColorSpawnStreak	0.35
}

NumTrainsToSpawn	8
MinSecondsBeforeNextTrainCanSpawn 21.0

MinMushroomCount	4
IdealMushroomCount	6
MaxMushroomCount	9

MushroomRespawnInterval	5.0

StartingTrackSectionSpawnOrder
{
	line01
}

#include "flavors_3.txt"
#include "treasure_6.txt"
