MapPath "data/maps/apep/"
LevelDisplayName "#apep"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.4
}

NumTrainsToSpawn	6
MinSecondsBeforeNextTrainCanSpawn 30.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_classic.txt"
#include "treasure_freeplay.txt"
