MapPath "data/maps/sobekpool/"
LevelDisplayName "#sobekpool"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.41
}

NumTrainsToSpawn	6
MinSecondsBeforeNextTrainCanSpawn 25.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_2.txt"
#include "treasure_4.txt"
