MapPath "data/maps/onslaught/"
LevelDisplayName "#onslaught07"

LevelMusic "LevelMusicOnslaught"
TrainConstructionData
{
	NumSpheresToSpawnWith	12
	ColorSpawnStreak	0.29
}

NumTrainsToSpawn	10
MinSecondsBeforeNextTrainCanSpawn 19.0

MinMushroomCount	5
IdealMushroomCount	7
MaxMushroomCount	9

MushroomRespawnInterval	5.0

StartingTrackSectionSpawnOrder
{
	line01
}

#include "flavors_3.txt"
#include "treasure_8.txt"
