MapPath "data/maps/wealth/"
LevelDisplayName "#wealth"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	30
	ColorSpawnStreak	0.4
}

NumTrainsToSpawn	6
MinSecondsBeforeNextTrainCanSpawn 25.0

StartingTrackSectionSpawnOrder
{
	initial01
	initial02
}

#include "flavors_classic.txt"
#include "treasure_freeplay.txt"
