MapPath "data/maps/watergarden/"
LevelDisplayName "#watergarden"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	25
	ColorSpawnStreak	0.47
}

NumTrainsToSpawn	4
MinSecondsBeforeNextTrainCanSpawn 30.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_1.txt"
#include "treasure_2.txt"
