MapPath "data/maps/lotus/"
LevelDisplayName "#puzzle01"
LevelMusic "MenuMusic"



Ammo
{
	Green
}


Train
{
	TrackSegment "flowerR"
	TrackSegmentOffset 80.0
	FlavorList
	{
		Red
		Green
		Green
		Green
		Red
		Red
	}
}

#include "treasure.txt"