
EffectDefinition
{
	EffectComponent ParticleEffect "rising_rings"
	{
		RepeatTime		0.15
		ParticleLifespan	0.5
		BlendMode		add
		Texture			"data/gfx/particles/blur_ring_32.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=0
				speed=70
				rotationalSpeed=0
				direction=90
				spawnOffsetAbsX=0
				spawnOffsetAbsY=25
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255,110,40)		
				age=0.5, rgb=(255,120,30)		
				age=1, rgb=(255,50,10)	
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=255
				age=0.7, alpha=200 
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1.8,0.5)
				age=0.8, scale=(2.4,0.8)
				age=1, scale=(3.4,0.8)

				
			}
		}
	}

	EffectComponent ParticleEffect "orbit"
	{
		RepeatTime		0.5
		ParticleLifespan	1.5
		BlendMode		add
		Texture			"data/gfx/particles/offset_circle_8.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=0
				speed=0
				rotationalSpeed=-300
				direction=0
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}

			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=180
				speed=0
				rotationalSpeed=300
				direction=0
				spawnOffsetAbsX=0
				spawnOffsetAbsY=0
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255,110,40)		
				age=0.5, rgb=(255,120,30)		
				age=1, rgb=(255,50,10)	
				
			}
			
			Alpha
			{
				age=0, alpha=0 				
				age=0.1, alpha=255
				age=0.7, alpha=200 
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(1.4,1.4)
				age=1, scale=(1.6,1.6)

				
			}
		}
	}

	EffectComponent ParticleEffect "canopic_sparkle_dust"
	{
		RepeatTime		0.3
		ParticleLifespan	[0.7,1.0]
		BlendMode		add
		AnimSequence		"sparkle_dust"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=[-360,360]
				speed=[10,30]
				rotationalSpeed=[-50,50]
				direction=[180,360]
				spawnOffsetAbsX=[-15,15]
				spawnOffsetAbsY=[20,30]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,30)
				delay=0.3, absoluteAcceleration=(0,-60)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 255, 255)				
			}
			
			Alpha
			{
				age=0, alpha=0				
				age=0.3, alpha=80 	
				age=0.7, alpha=128 
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(4.0,3.5)
				age=1, scale=(4.5,5.0)
				
			}
		}
	}

	EffectComponent ParticleEffect "canopic_sparkles"
	{
		RepeatTime		0.5
		ParticleLifespan	[0.6,0.7]
		BlendMode		add
		Texture			"data/gfx/particles/sparkle/star_01.png"

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=[-360,360]
				speed=[0,0]
				rotationalSpeed=[40,80]
				direction=[180,360]
				spawnOffsetAbsX=[-6,6]
				spawnOffsetAbsY=[10,-22]
			}
			
			Dynamics
			{
				delay=0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 255, 255)				
			}
			
			Alpha
			{
				age=0, alpha=255				
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.0,0.0)
				age=0.6, scale=(0.9,0.6)
				age=1, scale=(0.0,0.0)
				
			}
		}
	}
	

	
}