MapPath "data/maps/thoth/"
LevelDisplayName "#thoth"
LevelMusic "MenuMusic"


Ammo
{
// group 1
	Blue
	Green
	Blue
// group 2
	Blue
	Yellow
	Wild
}







// group 1

Train
{
	TrackSegment "final"
	TrackSegmentOffset 120.0
	FlavorList
	{
		White
		Blue
		Blue
	}
}



Train
{
	TrackSegment "final"
	TrackSegmentOffset 260.0
	FlavorList
	{
		White
		Blue
		Blue
		White
	}
}



Train
{
	TrackSegment "final"
	TrackSegmentOffset 440.0
	FlavorList
	{
		Green
		Green
		Green
	}
}




// group 2

Train
{
	TrackSegment "main01"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Red
		Green
		Green
		Green
		Red
		Red
		Blue
		Blue
		Red
		Green
		Red
	}
}



Train
{
	TrackSegment "slow"
	TrackSegmentOffset 120.0
	FlavorList
	{
		Red
	}
}



Train
{
	TrackSegment "initial"
	TrackSegmentOffset 260.0
	FlavorList
	{
		Yellow
		Blue
		Blue
		Blue
		Blue
		Yellow
		Yellow
		Red
	}
}







Train
{
	TrackSegment "main02"
	TrackSegmentOffset 50.0
	FlavorList
	{
		Red
		White
		White
		White
		Red
		Yellow
		Yellow
		Red
		Red
		White
		Red
		Red
	}
}

#include "treasure_9.txt"
