MapPath "data/maps/anubis/"
LevelDisplayName "#puzzle16"
LevelMusic "MenuMusic"

Ammo
{
// group 1
	Green
	Red
// group 2
	White
	Green
}



// group 1

Train
{
	TrackSegment "main02"
	TrackSegmentOffset 300.0
	FlavorList
	{
		Yellow
		Green
		Blue
		Blue
		Green
		Green
		Blue
		Green
		Green
		Yellow		
	}
}




// group 2

Train
{
	TrackSegment "main01"
	TrackSegmentOffset 770.0
	FlavorList
	{
		Yellow
		Green
		Green
		Green
		Green
		Yellow
	}
}



// group 3

Train
{
	TrackSegment "main01"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Red
		Yellow
		Yellow
		Red
		Red
		Yellow
		Yellow
		Red
		Red
		White
		White
		White
	}
}


// group 4

Train
{
	TrackSegment "Initial"
	TrackSegmentOffset 60.0
	FlavorList
	{
		White
		White
		White
		White
	}
}


#include "treasure.txt"
