MapPath "data/maps/onslaught/"
LevelDisplayName "#onslaught02"

LevelMusic "LevelMusicOnslaught"
TrainConstructionData
{
	NumSpheresToSpawnWith	12
	ColorSpawnStreak	0.44
}

NumTrainsToSpawn	5
MinSecondsBeforeNextTrainCanSpawn 24.0

MinMushroomCount	3
IdealMushroomCount	5
MaxMushroomCount	7

MushroomRespawnInterval	7.0

StartingTrackSectionSpawnOrder
{
	line01
}

#include "flavors_1.txt"
#include "treasure_3.txt"
