MapPath "data/maps/cargo/"
LevelDisplayName "#puzzle39"
LevelMusic "MenuMusic"

Ammo
{
// group 1
	Blue
	Red
// group 2
	Blue
	White
// group 3
	Yellow
	Blue
	Yellow
	ColorReplacerBlue
}



// group 1

Train
{
	TrackSegment "main03"
	TrackSegmentOffset 360.0
	FlavorList
	{
		Red
		Red
		White
		White
		Red
		Red
		White
		Red
		White
	}
}





Train
{
	TrackSegment "final"
	TrackSegmentOffset 300.0
	FlavorList
	{
		White
		Green
		Green
		Green
		White
		White
		Blue
		Blue
		White
		Green
		White
	}
}





// group 2

Train
{
	TrackSegment "main02"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Red
		White
		White
		Blue
		Blue
		Blue
		White
		White
		Red
		Red
		Red
		Red
	}
}






// group 3

Train
{
	TrackSegment "initial"
	TrackSegmentOffset 560.0
	FlavorList
	{
		Yellow
		Yellow
		White
		White
		White
		Yellow
		White
		White
		Yellow
		Blue
	}
}




Train
{
	TrackSegment "initial"
	TrackSegmentOffset 160.0
	FlavorList
	{
		Blue
		White
		White
		Blue
		White
	}
}








#include "treasure.txt"