MapPath "data/maps/wealth/"
LevelDisplayName "#puzzle40"
LevelMusic "MenuMusic"

Ammo
{
// group 1
	Blue
	Yellow
	Blue
	ColorReplacerGreen
	Green
// group 3
	Green
	Green
}








// group 1

Train
{
	TrackSegment "initial03"
	TrackSegmentOffset 40.0
	FlavorList
	{
		Blue
		Blue
		Yellow
		Yellow
		Green
		Green
		Blue
		Blue
		Yellow
		Yellow
		Blue
	}
}



Train
{
	TrackSegment "final"
	TrackSegmentOffset 110.0
	FlavorList
	{
		Green
		Green
		Yellow
		Yellow
		Blue
		Blue
		Blue
	}
}





Train
{
	TrackSegment "final"
	TrackSegmentOffset 380.0
	FlavorList
	{
		Yellow
		Yellow
		Blue
		Blue
		Yellow
		Blue
		Blue
		Blue
		Yellow
		Yellow
	}
}







// group 2

Train
{
	TrackSegment "spine02"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Blue
		Blue
		Yellow
		Yellow
		Yellow
		Yellow
		Blue
		Blue
		Blue
		Green
	}
}





// group 3

Train
{
	TrackSegment "initial01"
	TrackSegmentOffset 320.0
	FlavorList
	{
		Yellow
		Yellow
		Green
		Green
		Green
		Yellow
		Yellow
		Green
		Blue
		Blue
		Blue
		Blue
	}
}



#include "treasure.txt"