MapPath "data/maps/onslaught/"
LevelDisplayName "#onslaught04"

LevelMusic "LevelMusicOnslaught"
TrainConstructionData
{
	NumSpheresToSpawnWith	12
	ColorSpawnStreak	0.38
}

NumTrainsToSpawn	7
MinSecondsBeforeNextTrainCanSpawn 22.0

MinMushroomCount	4
IdealMushroomCount	6
MaxMushroomCount	8

MushroomRespawnInterval	5.0

StartingTrackSectionSpawnOrder
{
	line01
}

#include "flavors_2.txt"
#include "treasure_5.txt"
