MapPath "data/maps/horus/"
LevelDisplayName "#puzzle33"
LevelMusic "MenuMusic"

Ammo
{
	Black
	Pink
	yellow
	yellow
	colorreplacergreen
	colorreplacerred
	White
	White
	Black
}


Train
{
	TrackSegment "initial"
	TrackSegmentOffset 720.0
	FlavorList
	{
		Pink
		Pink
		White
		White
		Pink
	}
}


Train
{
	TrackSegment "shape03"
	TrackSegmentOffset 175.0
	FlavorList
	{
		Pink
		Red
		Black
		Black
		Red
		Pink

	}
}

Train
{
	TrackSegment "shape04"
	TrackSegmentOffset 0.0
	FlavorList
	{
		Pink
		Red
		Black
		White
		White
		Black
		Red
		Pink
	}
}

#include "treasure.txt"