MapPath "data/maps/cargo/"
LevelDisplayName "#cargo"

LevelMusic "LevelMusicClassic"
TrainConstructionData
{
	NumSpheresToSpawnWith	25
	ColorSpawnStreak	0.38
}

NumTrainsToSpawn	7
MinSecondsBeforeNextTrainCanSpawn 23.0

StartingTrackSectionSpawnOrder
{
	initial
}

#include "flavors_2.txt"
#include "treasure_5.txt"
