
EffectDefinition
{
	
	EffectComponent ParticleEffect "light_beams"
	{
		RepeatTime		0
		ParticleLifespan	0.7
		BlendMode		add
		Texture			"data/gfx/particles/blurcircle_01.png"
		FollowEmitter		true

		EmitterEvents
		{
			SpawnParticles
			{
				count=1
				duration=0
				delay=0
				orientation=0
				speed=0
				rotationalSpeed=0
				direction=0
				spawnOffsetAbsX=400
				spawnOffsetAbsY=300
			}
			
			Dynamics
			{
				delay=0.0, absoluteAcceleration=(0,0)
			}
			
		}
		
		ParticleEvents
		{
			RGB
			{
				age=0, rgb=(255, 255, 255)
			}
			
			Alpha
			{
				age=0, alpha=255
				age=0.5, alpha=200
				age=1, alpha=0
				
			}
			
			Scale
			{
				age=0, scale=(0.2, 60.5)
				age=1, scale=(40.5, 60.5)
			}

			MoveWithEmitter
			{
				age=0, moveWithEmitter=1
			}
		}
	}	
	
		
}