-- this is automatic generated file! do not modify it!
-- script for nls15 window loader. version 1.50.
-- copyright (c) 2005-2007 rionix. all rights reserved.

function FillWindow(wnd)

	wnd:SetActive(false)
	wnd:SetModal(false)

	local ctrl

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(220, 480, cCtrl.e_None)
	ctrl:SetSize(370, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("BONUSES:")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 360, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_evil_guard")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 386, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("The Sentinels start launching")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 420, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_score")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 440, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("10 points")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 240, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_brick_lightning")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 264, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Paddle zap nearby bricks with")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 180, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_flaks_off")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 204, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Disables all cannon on the")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 120, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_jumping_bricks")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 145, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Bricks start jumping to avoid")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(220, 300, cCtrl.e_None)
	ctrl:SetSize(50, 50, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.0000, cCtrl.e_None)
	ctrl:SetUVSize(1.0000, 1.0000, cCtrl.e_None)
	ctrl:SetTexture("bonus_freeze_robots")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 320, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Freeze robots")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 366, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("missiles at the paddle")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 244, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("lightning bolts")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 184, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("level")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(280, 125, cCtrl.e_None)
	ctrl:SetSize(310, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("approaching balls")


end
