-- this is automatic generated file! do not modify it!
-- script for nls15 window loader. version 1.50.
-- copyright (c) 2005-2007 rionix. all rights reserved.

function FillWindow(wnd)

	wnd:SetActive(true)
	wnd:SetModal(true)

	local ctrl

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(0, 0, cCtrl.e_None)
	ctrl:SetSize(200, 600, cCtrl.e_None)
	ctrl:SetUVPos(0.4700, 0.3500, cCtrl.e_None)
	ctrl:SetUVSize(0.1400, 0.6500, cCtrl.e_None)
	ctrl:SetTexture("gui_controls")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(600, 0, cCtrl.e_None)
	ctrl:SetSize(200, 600, cCtrl.e_None)
	ctrl:SetUVPos(0.6190, 0.3500, cCtrl.e_None)
	ctrl:SetUVSize(0.1400, 0.6500, cCtrl.e_None)
	ctrl:SetTexture("gui_controls")

	ctrl = cFrameCtrl(wnd, "noname")
	ctrl:SetPos(180, -7, cCtrl.e_None)
	ctrl:SetSize(440, 610, cCtrl.e_None)
	ctrl:SetUVPos(0.3000, 0.3450, cCtrl.e_None)
	ctrl:SetUVSize(0.1620, 0.5000, cCtrl.e_None)
	ctrl:SetTexture("gui_controls")
	ctrl:SetSize(32, 32, cCtrl.e_frmBorder)
	ctrl:SetUVSize(0.0630, 0.0630, cCtrl.e_frmBorder)
	ctrl:DrawInnerRect(true)

	ctrl = cButtonHighlightCtrl(wnd, "btPrev")
	ctrl:SetPos(266, 10, cCtrl.e_None)
	ctrl:SetSize(45, 80, cCtrl.e_None)
		ctrl:SetTexture("gui_font1", cCtrl.e_btnFont)
		ctrl:SetFontPrt("game16x16")
		ctrl:SetSizePrt(16, 16, -2)
	ctrl:SetColor(0.000, 0.000, 0.000)
	ctrl:SetText("")
	ctrl:SetSize(0, 0, cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnNormal)
	ctrl:SetUVPos(0.0000, 0.8440, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.0870, 0.1560, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.0000, 0.0000, cCtrl.e_btnNormal + cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnPush)
	ctrl:SetUVPos(-0.0020, 0.8460, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.0870, 0.1560, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.0000, 0.0000, cCtrl.e_btnPush + cCtrl.e_frmBorder)

	ctrl = cButtonHighlightCtrl(wnd, "btBack")
	ctrl:SetPos(310, 10, cCtrl.e_None)
	ctrl:SetSize(180, 80, cCtrl.e_None)
		ctrl:SetTexture("gui_font1", cCtrl.e_btnFont)
		ctrl:SetFontPrt("game32x32a")
		ctrl:SetSizePrt(32, 32, -8)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetText("BACK")
	ctrl:SetSize(32, 32, cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnNormal)
	ctrl:SetUVPos(-0.0010, 0.6720, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.3000, 0.1700, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.0630, 0.0630, cCtrl.e_btnNormal + cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnPush)
	ctrl:SetUVPos(-0.0010, 0.5000, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.3000, 0.1700, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.0630, 0.0630, cCtrl.e_btnPush + cCtrl.e_frmBorder)

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(290, 540, cCtrl.e_None)
	ctrl:SetSize(220, 40, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game48x48")
		ctrl:SetSizePrt(48, 48, -10)
	ctrl:SetColor(1.000, 0.753, 1.000)
	ctrl:SetAlign(cAlign.Center + cAlign.Middle)
	ctrl:SetText("HELP")

	ctrl = cButtonHighlightCtrl(wnd, "btNext")
	ctrl:SetPos(490, 10, cCtrl.e_None)
	ctrl:SetSize(45, 80, cCtrl.e_None)
		ctrl:SetTexture("gui_font1", cCtrl.e_btnFont)
		ctrl:SetFontPrt("game16x16")
		ctrl:SetSizePrt(16, 16, -2)
	ctrl:SetColor(0.000, 0.000, 0.000)
	ctrl:SetText("")
	ctrl:SetSize(0, 0, cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnNormal)
	ctrl:SetUVPos(0.0840, 0.8440, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.0870, 0.1560, cCtrl.e_btnNormal)
	ctrl:SetUVSize(0.0000, 0.0000, cCtrl.e_btnNormal + cCtrl.e_frmBorder)
	ctrl:SetTexture("gui_controls", cCtrl.e_btnPush)
	ctrl:SetUVPos(0.0820, 0.8480, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.0870, 0.1560, cCtrl.e_btnPush)
	ctrl:SetUVSize(0.0000, 0.0000, cCtrl.e_btnPush + cCtrl.e_frmBorder)


end
