-- this is automatic generated file! do not modify it!
-- script for nls15 window loader. version 1.50.
-- copyright (c) 2005-2007 rionix. all rights reserved.

function FillWindow(wnd)

	wnd:SetActive(false)
	wnd:SetModal(false)

	local ctrl

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(230, 300, cCtrl.e_None)
	ctrl:SetSize(100, 100, cCtrl.e_None)
	ctrl:SetUVPos(0.2500, 0.5000, cCtrl.e_None)
	ctrl:SetUVSize(0.2500, 0.5000, cCtrl.e_None)
	ctrl:SetTexture("gui_help")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(210, 510, cCtrl.e_None)
	ctrl:SetSize(380, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Playing Action Ball 2 is easy: ")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 480, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Just hit the ball in the ")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 460, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("direction you desire ")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 440, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("using your paddle,")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 420, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("which you control with")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 400, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("your mouse.")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(230, 200, cCtrl.e_None)
	ctrl:SetSize(100, 100, cCtrl.e_None)
	ctrl:SetUVPos(0.5000, 0.5000, cCtrl.e_None)
	ctrl:SetUVSize(0.2500, 0.5000, cCtrl.e_None)
	ctrl:SetTexture("gui_help")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(230, 100, cCtrl.e_None)
	ctrl:SetSize(100, 100, cCtrl.e_None)
	ctrl:SetUVPos(0.7500, 0.5000, cCtrl.e_None)
	ctrl:SetUVSize(0.2500, 0.5000, cCtrl.e_None)
	ctrl:SetTexture("gui_help")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 370, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("To fire a weapon or")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 350, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("release a ball, press ")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 330, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("your left mouse button.")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 270, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Break all of the bricks")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 250, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("to complete a level.")

	ctrl = cImageCtrl(wnd, "noname")
	ctrl:SetPos(230, 400, cCtrl.e_None)
	ctrl:SetSize(100, 100, cCtrl.e_None)
	ctrl:SetUVPos(0.0000, 0.5000, cCtrl.e_None)
	ctrl:SetUVSize(0.2500, 0.5000, cCtrl.e_None)
	ctrl:SetTexture("gui_help")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 170, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("Losing all of your balls")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 150, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("costs one life.")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 130, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("The game ends when")

	ctrl = cLabelSysCtrl(wnd, "noname")
	ctrl:SetPos(350, 110, cCtrl.e_None)
	ctrl:SetSize(240, 20, cCtrl.e_None)
		ctrl:SetTexture("gui_font1")
		ctrl:SetFontPrt("game24x24")
		ctrl:SetSizePrt(24, 24, -6)
	ctrl:SetColor(1.000, 1.000, 1.000)
	ctrl:SetAlign(cAlign.Left + cAlign.Middle)
	ctrl:SetText("you lose all your lives.")


end
