; this is a comment line

[server]
; this is the name that shows up in the server browser window
server_name=ANGLE OF ATTACK
; this message is displayed on successful connection to server
server_welcome_message=WELCOME TO MY SERVER!
; the server port. If hosting a server behind a firewall, be sure to open this port!
server_port=2302
; set password to prevent clients from connecting to private server. NO spaces allowed in password
server_password=
; set to 1 for internet server or 0 for LAN server
server_type=1
; max number of clients (max is 16) to allow. Should depend on server hardware and bandwidth!
server_client_limit=16
; this will cycle all scenarios in a given game type set to 1 for scenario cycle or 0 to disable
scenario_cycle=1
; this will enable the creation of NPC marine bots
enable_bots=0
; this will enable the launch capabilities of Enemy Air Defenses
enable_ead=0
; this will enable the automatic balancing of teams
team_autobalance=0
[game]
; current scenario name.
scenario=AOA_MPDM_0101
; victory conditions for deathmatch (DM) game type
victory_kills=10
; delay (in secs) before client is allowed to spawn after being killed
spawn_time=10
; delay (in secs) before client is allowed to enter game world after connecting
start_delay=10

